Got my sprite creation pipeline fully working. This allows me to create "complex" 3d objects into a rotateable isometric camera view. Looks funky on the editor side. Had to do some wierd draw order math to get it working. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor #Blender #Python
The basic FPS game controller for my SDK. I tried to make it source FPS controller like and could repeat one bug from there
#indiedev #dev #gamedev #unity #unityengine #screeenshotsaturday #concept #retrosdk #sdk #tool #unityasset #unitytool #unityeditor
Made file manager for my SDK tool, also I made new window designs
#indiedev #dev #gamedev #unity #unityengine #screeenshotsaturday #concept #retrosdk #sdk #tool #unityasset #unitytool #unityeditor
Made the error logic for my SDK tool, and invoke program for it
#indiedev #dev #gamedev #unity #unityengine #screeenshotsaturday #concept #test #retrosdk #sdk #tool #unityasset #unitytool #unityeditor
Best part of making games in Unity is making editor tools for quick development down the line. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor
Coded a custom editor window to display all in-game content, but didn't really get why. All I basically did was add images next to the content names, lol
#unity #gamedev #indiegamedev #existantialcrisis #unityeditor
The smallest code structuring differences can cause bugs...
I rewrote my FlaggedEnum class so it hands read and write in a slightly different way but works completely the same way...
It made the class compatible with ScriptableObjects...
I spent days on this...
😫😫😫😫
#Unity #UnityEditor #Gamedev
Updated my Hierarchy Color Tool. Its free and the source code is available (MIT)
-Customize text and background colors
-Saved recent colors for quick use
-Add custom icons to objects
sauceboxgames.itch.io/unity-colore...
#unityeditor #gamedev #indiedev #unitydev #unitytool