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ph0b

@ph0b.com

Software Engineer

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09.11.2024
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Latest posts by ph0b @ph0b.com

Running Blender Cycles SYCL backend on AMD and Nvidia GPUs Blender offers two primary renderers: EEVEE, a 3D rasterizer utilizing graphics APIs like OpenGL, Metal, Vulkan (in the works); and Cycles, a path tracer that supports CPU and GPGPU APIs such as CUDA,...

It's not well-known that Blender Cycles' SYCL implementation can run on Nvidia and AMD GPUs as well, even less so that it can do it with competitive performance. So I've documented it further in a new blog post: ph0b.com/blender-cycl...

14.04.2025 14:12 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0