⚡ 𝐀𝐠𝐢𝐥𝐞 𝐯𝐬 𝐖𝐚𝐭𝐞𝐫𝐟𝐚𝐥𝐥
Waterfall waits too long to learn.
Agile learns by shipping.
Short sprints surface problems early, invite real feedback, and keep teams aligned as things change. Long cycles delay truth.
That’s why we sprint:
build → ship → learn → adjust.
The […]
[Original post on mas.to]
Day 17 of Creator Camp ✅
What's one project you've been overthinking instead of shipping? Drop it below 👇
#CreatorCamp #BuildInPublic #ShipIt #DevProcess
Yes, it’s self made 3D lollipop.
Yes, the texture is weird (but I like it)
No artist involved.
I’m a programmer — sorry :D
#GameDev #IndieDev #Blender3D #Indiegame #3Dmodeling #devProcess #IndieGameDev #Devlog #lollypop
HiVE coding is built for real teams:
• Parallel AI assistants
• Branch isolation
• Reviewable diffs + quality gates
• Reproducibility + audit trails
Move fast, avoid vibe debt.
#SoftwareEngineering #DevProcess
Code reviews often happen too late, missing fundamental design flaws. Shift left: integrate design reviews earlier & boost stakeholder communication to catch issues pre-implementation! 💡 #DevProcess 2/6
We're not fans of rushed projects or scope creep.
We believe in thoughtful, transparent sprints that deliver.
What’s your favorite way to run a sprint?
#AgileChat #DevProcess
New Blog Alert: Moving away from Gitflow and Feature Branches
dev.to/funkyidol/mo...
#AndroidDev #DevProcess
Python 3 migrations get messy fast — especially with long-lived feature branches.
Lyft tackled it step by step: syntax → lint → tests → deploy.
The key?
Treat it like a ratchet. Incremental, and force no backsliding.
Full story → youtu.be/FEjZ9Dlqeck
#Python #CodeMigration #DevProcess
For large, invasive changes: code review isn’t just a formality — it’s a safeguard.
Breaking such work into smaller, focused PRs gives the community a real chance to engage, review, and contribute.
Otherwise, collaboration becomes observation — and ownership erodes.
#opensource #devprocess
🎨 Born in Brushstrokes 🎨
This is how we bring Gretel & Hansel to life — one brushstroke at a time.
#GretelAndHansel #GretelAndHanselGame #Gretel #Hansel #IndieGameDev #StylizedHorror #DarkFairytale #WatercolorArt #Speedpaint #HandPaintedGame #GameArt #DevProcess #WIP #IndieDevArt
❄️ They say she controls the cold… ❄️
This is the Ice Witch — painted by hand, born in frost.
🕸️ Visit our Website: gretelandhansel.com
👾 Join our Discord: discord.gg/2wks4dHc4v
#GretelAndHansel #WatercolorArt #DarkFairytale #StylizedHorror #Speedpaint #IceWitch #DevProcess #GameArt #Gretel
Here’s animation process of a scene done for the opening of our game! 🥬🌸
(DEMO ON STEAM!)
Ani: @gitgotmusic.bsky.social Music: @pascalvdbos.bsky.social @gitgotmusic.bsky.social
#animationprocess #animation #vn #indiedev #vndev #indiegame #visualnovel #conceptart #devprocess #rakkaw1 #art #steam
Thursday post, we talk a bit about how to choose a storage method, and also look at making our tests smoother. I learned a few neat little tricks (and tell me if you learned something too).
#code #engineering #pullrequest #devprocess #data_modeling #testing
Post 10 of the series! So far this is a fun project, and we're starting to get to a usable tool!
This post explores elements of a good user experience, as I talk through the edit template tool. If you want to test drive it, go to tailgunner.app 😎
#code #engineering #pullrequest #devprocess #ui
Friday afternoon, new post! This one puts the tool out to the world!
You'll get a developer's lens into the sheer amount of changes we sometimes need to make to get something working (and my favorite commit: "Maybe this works?").
#code #engineering #pullrequest #devprocess #build_pipeline
And for my next trick: I'm on Bluesky!
With 8 parts now, I've been working on a series about building an app from scratch. Come read about building Tailgunner, and let me know what you think!
(And if you're looking for a dev or EM, interview me 😁)
#code #engineering #pullrequest #devprocess