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Master Levels for Doom II

https://macintoshgarden.org/games/master-levels-doom-ii

Introducing the Master Levels for DOOM II. Twenty never-before-seen levels, all with the same acid drenched, hell-spawned horror of the originals. Each was created by […]

[Original post on bitbang.social]

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John Romero steht auf einer Bühne und hält einen Vortrag mit dem Titel „The Programming Principles of id Software“ auf einer großen Leinwand. Im Hintergrund leuchtet das Logo der Veranstaltung „Dev Land“ mit futuristischen Gebäuden und einer Landschaft.

John Romero steht auf einer Bühne und hält einen Vortrag mit dem Titel „The Programming Principles of id Software“ auf einer großen Leinwand. Im Hintergrund leuchtet das Logo der Veranstaltung „Dev Land“ mit futuristischen Gebäuden und einer Landschaft.

Der Mann, der uns mit Wolfenstein 3D in Pixel-Schlachten warf und mit Doom die Tür für das FPS-Gente eintrat, steht jetzt auf der Bühne der #DevLand in #Rust.

Morgen darf ich eine Q&A mit ihm moderieren. Habt Ihr Fragen, die ich mitnehmen darf?

#GamingLegende […]

[Original post on chaos.social]

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Quake II was never meant to be a sequel: the surprising story behind its name When people think about classic first-person shooters, Quake II is almost always part of the conversation. Released in 1997 by id Software, the game helped

Quake II was never meant to be a sequel: the surprising story behind its name www.generationamiga.com/2026/03/11/q... #retrogaming #quake #idsoftware

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id Software parent company ZeniMax has filed for a brand new Quake trademark

➡️ wccftech.com/id-software-...

#Quake #idsoftware

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Quake: Neues Markenzeichen schürt Hoffnung auf Reboot ZeniMax meldet neues Quake-Markenzeichen an. Erwartet uns zum 30. Jubiläum ein Reboot oder nur bürokratische Routine vorliegt.

Neues Quake-Trademark am 03.03.26 gesichtet! 🛡️ Kommt das Reboot oder ist es nur Papierkram? #Quake #idSoftware #ZeniMax #GamingNews #ProjectHelix #Xbox 🎮

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A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

On Sundays we muck about with DOOM levels.

#doom #retroshooter #doom2hellonearth #custommap #lostsoul #idsoftware #leveldesign

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WE ARE LIVE with more QUAKE BRUTALIST JAM 3! come hang out! #fps #streaming #oldgames #quake #idsoftware #mods #games

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Bigger, Badder, and Basically a Sequel: Everything We Know About the Doom: The Dark Ages DLC - Shadow Gaming If you thought you were done ripping and tearing through the medieval hellscapes of Doom: The Dark Ages, id Software has some news that might make you want to sharpen…

shadowgaming.org/bigger-badde...

#doomthedarkages #idsoftware #hugomartin #dlc2026

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Doom: The Dark Ages DLC Teased as Sequel-Sized by id Software | SavePoint Gaming Doom: The Dark Ages is getting a massive DLC, with id Software teasing expanded scope, new mobility mechanics and story links to Doom 2016.

Doom: The Dark Ages DLC described as “huge.”
New mobility focus teased. #DoomTheDarkAges #Doom #Bethesda #idsoftware

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Screenshot of an exterior area of an unreleased add-on level for Doom 2 with some custom textures. Doom guy is pretty beat up.

Screenshot of an exterior area of an unreleased add-on level for Doom 2 with some custom textures. Doom guy is pretty beat up.

On Sundays we muck about with DOOM levels.

#doom #doom2hellonearth #idsoftware #retrogaming #retroshooter

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Doom: The Dark Ages director says the upcoming DLC is 'basically like a sequel': 'It's just ginormous' "It's so big."

Doom: The Dark Ages director says the upcoming DLC is 'basically like a sequel': 'It's just ginormous' | #Doom #iDSoftware #PCGaming #DoomDarkAges #DLC #gaming | www.pcgamer.com/games/fps/do...

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DOOM: The Dark Ages – Umfangreicher DLC oder verstecktes Sequel? Riesige Pläne für DOOM: The Dark Ages. id Software Game Director Hugo Martin verspricht einen massiven DLC mit neuen Mechaniken.

Massiver als gedacht: Der DLC zu #DOOMTheDark Ages soll sich wie ein Sequel anfühlen. 🛡️🔥 Zu viel Hype oder Pflichtkauf? #Doom #GamingNews #idSoftware #TheDark Ages #Bethesda #Shooter

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Just finished DOOM 3 again after a long break (probably my 10th run). It’s still my personal favourite in the series, so here are some pros and cons from a replay perspective:

#DOOM3 #videogames #idsoftware

⬇️⬇️⬇️

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Check out this awesome video we made for Quakecon 2025 showing one of GRAVELORD's bonus maps made by DFL!

Want to play? Chapter 1 is out in Early Access NOW!

#Quake #BoomerShooter #FPS #idSoftware

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Shalrath from Quake #fanart #idsoftware #npr

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Looks like id Software is working on more than one game
Also I guess Doom: The Dark Ages may have been a hit?
#idSoftware

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Shalrath. NPR Render. #3dart #fanart #idsoftware #quake

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#Wolfenstein #Idsoftware #boomershooter
Wasnt too happy with this one when I drew it, looking back I think it looks alright, I think its just cuz BJS design is alot simpler than the Security Officer and the Outlander

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Shambler from Quake raising his arms and charging up electricity

Shambler from Quake raising his arms and charging up electricity

Shambler Charging up. NPR Comics. Posting again bc I baked new normals. #fanart #quake #idsoftware #comicarts

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Quake (Nintendo 64) - Playthrough [HD] | RetroGameUp
Quake (Nintendo 64) - Playthrough [HD] | RetroGameUp 👉Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 👉 Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy 👉 Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ ☕️ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Quake was developed by id Software and published by Midway Games for the American and European market in 1998. It is a port of the original game, which was developed and published by id Software in 1996 for DOS. IMPORTANT NOTE This playthrough is segmented dues to the unreliable nature of the emulator. Each level was done using the password that was provided by the level that was completed before (except MAP 1). In addition, many edits had to be done dues to emulation inaccuracy when it comes to emulating Quake. - Loading was speedup to 300% to match as much as possible the loading time on a real Nintendo 64. The loading transition in MAP 24 was also speedup to match. - When the game loads, the text that was present before will flash along with the loading. This doesn’t happen on a real Nintendo 64 and was fixed with video editing. - When underwater, there are a few graphical glitches on each side of the screen. Slime and Lava have the same problem. TIMESTAMPS 0:00 Game Start 0:37 MAP 1 Slipgate Complex 4:17 MAP 2 Castle of the Damned 9:16 MAP 3 Necropolis 17:21 MAP 7 Ziggurat Vertigo 22:26 MAP 4 Gloom Keep 28:17 MAP 5 Door to Chthon 32:11 MAP 6 House of Chthon 34:24 MAP 8 Ogre Citadel 39:42 MAP 9 Crypt of Decay 48:16 MAP 12 Underearth 56:27 MAP 10 Wizards Manse 1:03:26 MAP 11 Dismal Oubliette 1:13:54 MAP 13 Termination Central 1:19:34 MAP 14 Vaults of Zin 1:25:04 MAP 15 Tomb of Terror 1:30:30 MAP 16 Satan's Dark Delight 1:35:30 MAP 18 Haunted Halls 1:39:15 MAP 17 Chambers of Torment 1:46:47 MAP 19 Tower of Despair 1:53:37 MAP 20 Elder God Shrine 2:02:11 MAP 24 Nameless City 2:09:49 MAP 21 Palace of Hate 2:19:48 MAP 22 Pain Maze 2:25:30 MAP 23 Azure Agony 2:35:31 MAP 25 Shub-Niggurath's Pit GAME DESCRIPTION Quake is a port of the original best-selling DOS game released on March 24, 1998. It was one of the two console ports of the game, along with the Saturn version. Playing as an unnamed protagonist (who is commonly known as Ranger since his appearance in Quake III Arena), the player must stop an ancient being code-named Quake. With high advancement in teleportation technology, the slipgate was invented for easy transportation around are that are very far from each other. However, Quake herself sensed the teleport technology and managed to get a hold of it in order to send her minions. This also Ranger to get into the dimension where the monster came off, ending in old looking, sinister area. There is four dimensions in the game: Dimension of the Doomed, The Realm of Black Magic, The Netherworld and the Elderworld. Venturing in these realms, Ranger will get hold of four runes that will open the lair of Quake. Quake is a faithful port of the original DOS game. While Ranger starts with the weak shotgun, he will have access to powerful weaponry such as the grenade launcher, the super nail gun and the thunderbolt. There is also power up that will help him along the way. Unlike the original game, Quake doesn’t have an introduction level. Every setup made in that level is done in the menu instead. Each level is required to be completed in one shot in order to save progress (either with the Controller Pak or with a password). The four episodes are also played on a single set instead of sending the player back to the introduction level. On the Nintendo 64 port, the player can know when he/she is in the next episode when a level featuring a rune is completed, as the player will start back with a shotgun and an axe. QUAKE 64 PLAYTHROUGH The run uses the USA version of Quake. The goal is to beat the game at the highest difficulty and finding every secret and Easter eggs. Dues to the way Quake is designed, the player will be forced to take damage in many circumstances. The vast majority of these are falling damage, but a two case requires the player to go through slime without protection to find a secret. Under the Pentagram of Protection, the player is invincible, but will still lose armour if damage is taken. Dues to the great advantage of this Powerup, getting hit to save time is a priority to avoid losing armour. There is one instance were going into the lava with the power-up is required, destroying every armour the player had. In every other circumstance, the objective is not taking damage from the enemy, traps or hazards. TAS tools were used in this playthrough. #quake #nintendo64 #fps #n64 #quake64 #idsoftware #retrogameup #longplay #playthrough #halloween #halloweengames

🎮 Watch the full playthrough of Quake for the Nintendo 64, a port of the DOS iconic FPS shooter from id Software that suceeded Doom!

🎥 https://www.youtube.com/watch?v=fFRUo26_FBU

#quake #nintendo64 #n64 #quake64 #idsoftware #midway

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id Software 35th Anniversary | Colorwind History
#ColorwindHistory #gaminghistory #idsoftware

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Thanatos13Official - Twitch 816 - DOOM is Eternal with @Flamewh33l2 #RunTheNet!

We're #live 816 - DOOM is Eternal with Flamewh33l #RunTheNet!

twitch.tv/thanatos13of...

#doom #eternal #doometernal #fps #idsoftware #bethesda #slayer #doomslayer #doomguy #ripandtear #daisy #mortallychallenged

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Thanatos13Official - Twitch 814 - DOOM is Eternal with @Flamewh33l2 #RunTheNet!

We're #live 814 - DOOM is Eternal with
Flamewh33l #RunTheNet!

twitch.tv/thanatos13of...

#doom #eternal #doometernal #fps #idsoftware #bethesda #slayer #doomslayer #doomguy #ripandtear #daisy #mortallychallenged

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Thanatos13Official - Twitch 814 - NetRunners game night Quake with @Flamewh33l2 #RunTheNet!

We're #live 814 - NetRunners game night Quake with Flamewh33l #RunTheNet!

www.twitch.tv/thanatos13of...

#retro #coop #idsoftware #quake #id #fps #gamenight

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id 35th Anniversary Sale Save up to 80% on critically acclaimed id Software games!

Celebrate id Software’s 35-year legacy with massive savings on legendary shooters until February 15 💀 Rip through DOOM: The Dark Ages at 67% off or crush the wasteland in RAGE 2 for at an 80% discount 💥 Only 5 days left! 🎮

#idSoftware #SteamSale #FPS #DOOM

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Thanatos13Official - Twitch 813 - DOOM is Eternal with @Flamewh33l2 #RunTheNet!

We're #live 813 - DOOM is Eternal with @Flamewh33l #RunTheNet!

twitch.tv/thanatos13of...

#doom #eternal #doometernal #fps #idsoftware #bethesda #slayer #doomslayer #doomguy #ripandtear #daisy

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Mennyire ijesztő a Resident Evil Requiem? Marad a GTA VI őszi dátuma? Konzolon is tesztelhető a Pragmata? – #6 heti gaming hírösszefoglalónk - Wide Screen Újabb hírek a játékok világából.

Újabb hírek a játékok világából. #Capcom #DOOM #GhostofYotei #GTAVI #idSoftware #MarvelsWolverine #NeocoreGames #PlayStation #Pragmata #ResidentEvilRequiem #SteamMachine #TakeTwo #Valve

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Mennyire ijesztő a Resident Evil Requiem? Marad a GTA VI őszi dátuma? Konzolon is tesztelhető a Pragmata? – #6 heti gaming hírösszefoglalónk - Wide Screen Újabb hírek a játékok világából.

Újabb hírek a játékok világából. #Capcom #DOOM #GhostofYotei #GTAVI #idSoftware #MarvelsWolverine #NeocoreGames #PlayStation #Pragmata #ResidentEvilRequiem #SteamMachine #TakeTwo #Valve

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Doomguy offers you: BNUUY (×1)

Do you accept? Y/N

#doom #doomguy #doomslayer #doomdaisy #bnuuy #bunny #rabbit #fanart #gamefanart #pcgaming #pcgames #idsoftware #boomershooter #fps #doomgame #art #myart #digitalpainting #comicbookstyle

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Thanatos13Official - Twitch 812 - DOOM is Eternal with @Flamewh33l2 #RunTheNet!

We're #live 812 - DOOM is Eternal with Flamewh33l
#RunTheNet! twitch.tv/thanatos13of...

#doom #eternal #doometernal #fps #idsoftware #bethesda #slayer #doomslayer #doomguy #ripandtear #daisy

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