Well I started the journey to learn #AI in #UnrealEngine. Right now they're doing basic reactions with a retriggerable delays after hits. Need to learn behavior tree next #EnemyAI #UE5 #Pawns #NiagaraParticles #ShootOut #FireFight #ActionMovies #Explosion #GasTank #GameDev #SoloStudio #IndieDev
Started working on the pillar destruction blueprints. These will be used as cover down the road. Much more destruction to come ! #Destruction #UnrealEngine5 #UE5 #ParkingGarage #Cement #NiagaraParticles #MatrixLobbyScene #ActionMovies #SoloStudio #BlueSky #GameDev #IndieDev
Vehicle impact sparks with increased performance. Cleaning up blueprints and only activating physics when necessary makes a huge difference! #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art
I still need to make the bullet decals attach to the car but I think it's a wrap for the car destruction blueprint. #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
Added the gas cap mechanic to destroy the car if you shoot it. I want to add fuel puddle decals and other FX still. #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
Latest update on the car destruction blueprint. I may add a few more effects but we'll see. This has been a lot of fun! #Cars #UnrealEngine5 #UE5 #Explosion #ActionMovies #Physics #Grenades #Tires #GameDev #IndieDev #SoloStudio #NiagaraParticles #Fire #Sparks #BlueSky #Art #3D #Animation #VideoGames
I added another VFX pass on the grenades. I wanted to see how it feels with volumetric smoke since the explosions happen in a garage. #Grenades #VFX #GameDev #NiagaraParticles #UnrealEngine5 #UE5 #Physics #Simulate #Volumetric #Smoke #GameDev #IndieDev #Studio
I learned a lot about grenades over the week in #Unreal. I'm happy with how they turned out. :) Next destruction blueprints are the vehicles. #UnrealEngine5 #GameDev #IndieStudio #Maya #Grenade #Explosions #NiagaraParticles #UE5 #Videogames #ActionMovies #DieHard #LethalWeapon #80s #BlueSky
I wanted to replicate the blood wall decals from the original #Half-Life because I think they look better than in some modern games. That being said, i think it's time to move away from the "gore" mechanic and focus on AI. #UnrealEngine #GameDev #IndieDev #NiagaraParticles #Bloody #UE5 #BlueSky
Updated blood impacts to look like the "squibs" used in 80's films. it's satisfying to see it work and I had a lot of fun playing with the #NiagaraParticles and creating the blood materials. #Unreal #UE5 #DieHard #Nostalgia #ActionMovies #HitReactions #Physics #Bluesky #IndieDev #GameDev