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#PlugData
Posts tagged #PlugData on Bluesky
Original post on xeno.glyphpress.com

Knocked an item off the #ObliquePalette to do list: auto polling to figure out where it is on the USB bus!

Now, weirdly, it finds it, then SOMETIMES connects, and SOMETIMES drops from its usual sample rate of ~700Hz down to ~3Hz.

I'm pretty confident that I put some sort of "check to see if […]

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Essential mix: let an hour of tilde's music energize you (then nerd out!) - CDM Create Digital Music Glitchy but driving broken beats are what's for dinner. Hannover's tilde (~) is a font of knowledge on topics from Pd/plugdata to Bitwig Studio Grid FX to mixing and mastering. And those skills transl...

So much goodness here -- and plenty of skills sharing, too, from courses to @bitwig.bsky.social and #plugdata grid freebies.

Enter the world of @tildesounds.bsky.social -- had this mix on repeat all week.

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plugdata, cyclone get major updates - free stuff for patchers and end users - CDM Create Digital Music Recent updates for the visual programming environment plugdata (a wrapped for Pure Data) and the powerful object library cyclone are keeping the goodness going. Whether you're looking to do patching and development in a graphical tool or just enjoy the free stuff people are making with Pd, that's great news.

I’m so happy about the enthusiasm people have for #plugdata . Version 0.9.3 was just released, and it is getting TIGHT.

cdm.link/plugdata-cyclone-get-maj...

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Hey, wanna hear a piece of mine on Berlin’s Cashmere Radio, remastered and DJed by @jayrope ?

Great news! You can!

www.mixcloud.com/CashmereRadio/biesentale...

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Release v0.9.3 · plugdata-team/plugdata New plugdata version, with a few new features, but mostly bugfixes and QoL improvements: Platform Support Added ASIO support for Windows Reduced installer sizes for macOS and Windows Added Arch an...

Plugdata v0.9.3 has been released!
With a couple very nice improvements to the Heavy integration.

Update/download now!
github.com/plugdata-tea...

#PureData #Plugdata #plugin #compiler #OpenSource #SoftwareRelease

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my serial #puredata experiments (plugdata patch) ive been working on the past days. i plan to release it eventually <3

kind of a mix between a plain old loop sampler and a granular synth

#glitch #electroacoustic #granularsynth #plugdata

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I’m on the left there, with @hissquiet taking video of me.

I’m on the left there, with @hissquiet taking video of me.

The plugdata patch and the Palette in action.

The plugdata patch and the Palette in action.

Just made a recording I’m really proud of. I’m really enjoying being able to explore the analog inputs that the #ObliquePalette gives me in #plugdata .

I haven’t hooked them up to external modular gear yet. That’s next.

Still gotta optimize for sample […]

[Original post on xeno.glyphpress.com]

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Original post on xeno.glyphpress.com

Takumi Ogata just published this #daisysynth patch for #plugdata and its Heavy compiler to build a hardware granular
synthesizer.

I’ve been wanting to build a live looping instrument that does this.

But I’ve also been thinking of granularizing a wavetable in case that project was going to be […]

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Here's some more decimator creator madness. #plugdata #square55555

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Working on the album, I don't remember if I ever shared this or not but here's an old patch I've been using for a while to do insane stuff. I'm currently trying to build and relearn this thing from scratch so I can make it better. #plugdata #square55555

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The back of a white circuitboard, with labels on each section. In channels 1-8. Out channels 1-8. They're divided into sections 12C bus 0 and 12C bus 1.
On the left is a Raspberry Pi Pico2 that communicates between the board and the host computer. On the right are a line of large capacitors to supply servos with power and keep them from corrupting data with their current draw.

The back of a white circuitboard, with labels on each section. In channels 1-8. Out channels 1-8. They're divided into sections 12C bus 0 and 12C bus 1. On the left is a Raspberry Pi Pico2 that communicates between the board and the host computer. On the right are a line of large capacitors to supply servos with power and keep them from corrupting data with their current draw.

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I went to take a picture of the back of the #ObliquePalette prototype 0.5.5 and it came out like this. So I gotta share.

The front, in the second image shows the inputs & outputs. Analog knobs, 3.5mm jacks for Eurorack, pin headers for Arduino (or other […]

[Original post on xeno.glyphpress.com]

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The Oblique Palette is a control panel with eight analog knob inputs and eight analog (and servo!) outputs. It has little blinky lights to tell you the voltage level you're communicating on each channel.
Not shown: the plugdata patch that controls these inputs and outputs, allowing you full programming control of voltage levels, sampling both the real world (either through twisting knobs or by designing controllers) and the outputs of electronic instruments, and returning programmed responses in the form of control voltage and servo rotation.
It's for making computers that are for making art, fucking around, and falling in love.

The Oblique Palette is a control panel with eight analog knob inputs and eight analog (and servo!) outputs. It has little blinky lights to tell you the voltage level you're communicating on each channel. Not shown: the plugdata patch that controls these inputs and outputs, allowing you full programming control of voltage levels, sampling both the real world (either through twisting knobs or by designing controllers) and the outputs of electronic instruments, and returning programmed responses in the form of control voltage and servo rotation. It's for making computers that are for making art, fucking around, and falling in love.

Do you wish computers were for you to make art with, and not just to make money for your boss's boss?

Then you probably want in on the Oblique Palette project. Make a computer that's part of a #modularsynth that has #robot parts and is programmed with […]

[Original post on xeno.glyphpress.com]

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The patch is available at github.com/evgenykochet...

It also works in #plugdata (but requires a tiny tweak that is described in the README)

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Hoolleee shitballs. The #ObliquePalette might be feature complete.

8 analog inputs.

8 analog outputs.

A hardware #plugdata object you program graphically.

(thanks to @ArchiteuthisFlux & the Jumperless krewe) for finding the hardware bug!)

I can now […]

[Original post on xeno.glyphpress.com]

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Prototype 0.5.5 of the #ObliquePalette is in! I’m 75% sure it’ll work, though I’m hunting a comms bug in the firmware.

The honorary bit portrait on this one is Susan Kare, the original graphic designer of the Macintosh, creator of the I-beam and finger […]

[Original post on xeno.glyphpress.com]

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Original post on cloudisland.nz

I''ve been working on the #PlugData version of my #ShermanikFilterbank tool. Here's a wee audio sample of it in action. I am hopeful of the good people at #WastedAudio getting the #HeavyCompiler to make pretty GUIs one day. I like that Plug Data has a #Bonk node for processing data […]

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So many #puredata #plugdata projets to finish, so much time, so little motivation

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#plugdata #puredata #korg
☑️

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#Frog fun! Here is part 2 of natural history acoustic synthesis featuring frogs! This is deep, detailed and beautifully covers how to do this #SoundDesign with the #PhasePlant plugin.

https://youtu.be/H-P8BYPU574

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Release v0.14.0 · Wasted-Audio/hvcc Features: Metadata: optional Dict for external generators JS: audio inputs now work - thanks to @ZXMushroom63 Generator: new FMOD generator - thanks to @michaelhartung Objects: support symbol in [...

Today we release HVCC v0.14.0!

Some of the features are a new FMOD generator by @michaelhartung.bsky.social - Audio input for Webassembly builds - and compatibility for libDaisy 8.x!

Read our release notes here: github.com/Wasted-Audio...

#puredata #plugdata #compiled #fmod #libdaisy #webassembly

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@JoshuaACNewman this is where I say "what's this GraphOnParent of which you speak?" and go lurching off to research it...

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Original post on cloudisland.nz

@JoshuaACNewman sure! There's no noise gate object equivalent in #BitwigStudio. You need three math operations to create a comparator that uses some basic logic to generate a gate pulse based on a given threshold.

With #PlugData you use a #NoiseGate and […]

[Original post on cloudisland.nz]

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Original post on cloudisland.nz

My #PlugData exploration continues this morning with an envelope follower and noise gate controls for ADSR. Converting these signals into something meaningful which modulates the filter cutoff frequencies and resonance will probably require some tinkering, but […]

[Original post on cloudisland.nz]

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Dear #PlugData - it looks like you are a mono signal chain. I will need to parallel anything I want to be stereo, yes?

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Original post on cloudisland.nz

Today's #PlugData explorations have brought us a second filter, improvements to the routing and controls as I get to know what options are available. The xselect2 offers very similar features to the #BitwigStudio Merge Mix device. Getting rid of those pesky […]

[Original post on cloudisland.nz]

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Original post on cloudisland.nz

Decided to have another go. #PlugData is considerably less intuitive at this point than the #BitwigStudio Grid environment, but appears to be very light weight. Here we have a patch that is coming together where we have a continuous output that blends between […]

[Original post on cloudisland.nz]

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Buffer Overrun. I have absorbed enough #PlugData info for now. Deep in the iterative place of #Abstractions vs #SubPatches - could this lead to a more efficient delivery of my #ShermanikFilterbank ? Possibly.

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#PlugData looks like a possible way to rebuild my #ShermanikFilterbank as a more widely available plugin. This could be a very deep rabbit hole that I stepping into. #CuriouserAndCuriouser

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Anyone making #VST #AudioPlugins using #PlugData in the Fediverse?

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