Been cleaning up all my files on my pc and combing through so many 3d projects. Some finished, most unfinished or abandoned. I'm going to start posting a bunch of them over the coming weeks. Starting with a vintage camera with sub-d modeling using #3dsmax #3d #subd
6 spoked poles are generally considered bad practice but here's an exception. Shades perfectly when subdivided.
All the text has been subD modelled as well.
Some Ngons in this shot. Its not a problem, I promise.
Done with the modelling phase and on to unwrapping. Here are some screenshots of the wireframe.
#b3d #3dmodeling #subD
from 1.5M tris to 576, and everything baked looks absolutely amazing.
#3d #subd #blender #3dmodeling #bake
X- Shape is a means for SolidWorks to access Catia tools via the 3d experience platform #SolidWorks #CATIA #xshape #SubD
Screw pack is done! 🪛
[ #hardsurface #subd #3dmodeling ]
Setting up renders for the showcase 🙂
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Proper renders soon™
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
I can't believe it but I finally finished modeling the bike. This took entirely too long. 🫠 I need to come up with cool ways to renders this properly now.
Also wanted to thank everyone who followed the progress over the past year here. 🙏
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Here's an old project I've done a while ago - a Hasselblad Lunar camera 📷
Was looking for something fun and challenging to model and learn the games pipeline properly back then.
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Someone was asking how to model this part of a bike. Here is a quick breakdown how I usually approach modeling these kind of shapes.
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling #tutorial #breakdown ]
This part was kind of a pain to do, glad it's finished now
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Gearchange pedal on the other side is done. Nothing is symmetrical with bikes! 😭 (at least I could reuse part of the footrest)
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Handlebar (right side) done! Some shapes were quite tricky, I'm happy with how it turned out though 😀
[ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]
Topology struggles. I want to blend saucer and primary hull more on my version. Taking quite some time, I'm starting from scratch many many times. #amateur #b3d #topology #subdivision #subd #hardsurface
Here's my first quick tip video. Never done anything like this before, what do you think? Is this useful to anyone? Any feedback would be great 😀
[ #3d #3dsmax #3dmodeling #subd #tutorial ]
Engine is finally done 🥲 Will do proper renders and showcase on artstation soon. Here's a quick preview!
[ #3d #3dsmax #3dmodeling #hardsurface #subd ]
Warhammer bomber plane in construction.
Update time! Had to figure out some issues for the wing and rear flaps. The miniature this is based on logically eschews functionality, it just has to look cool. Took some fiddling but I did it, flaps can now move properly. :D
#Gamedev #hardsurface #warhammer #3dmax #3D #SubD #planes
"Modeling is easy" meme featuring the engine I'm making 🥲
[ #3d #3dsmax #hardsurface #subd #meme ]
some modeling practice. #b3d #blender #subd #hardsurface #gameart