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#WorldDesign
Posts tagged #WorldDesign on Bluesky
A work in progress fantasy world map of 10 different continents.
The map has text overlayed onto the continents to indicate the continent names.  In no particular order, the continents are: 
Reulta
Zamarozia
Hyphaeria
Solora
Ceres
Andrastovia
Use was
Kinfoul
And the southern pole’s continent is as of yet unnamed.  Solora is the largest continent on the map.

A work in progress fantasy world map of 10 different continents. The map has text overlayed onto the continents to indicate the continent names. In no particular order, the continents are: Reulta Zamarozia Hyphaeria Solora Ceres Andrastovia Use was Kinfoul And the southern pole’s continent is as of yet unnamed. Solora is the largest continent on the map.

I still have a ton to do but I’m taking a break here for now to go to some chores. So far I’m super happy with how it’s going though. #art #bskyart #fantasy #map #worlddesign #fantasymap

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Assassin's Creed: Valhalla. Direction for World Design activities | Game Designer Notes | Dmytro Nesterenko Get more from Game Designer Notes | Dmytro Nesterenko on Patreon

The difference between directions for World Design activities in Assassin's Creed: Valhalla and Odyssey

www.patreon.com/posts/assass...

#GameDesign #WorldDesign #Ubisoft #Ubi #AssassinsCreed #Valhalla #Odyssey

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Assassin's Creed: Odyssey. Region for the FTUE | Game Designer Notes | Dmytro Nesterenko Get more from Game Designer Notes | Dmytro Nesterenko on Patreon

How Assassin's Creed Odyssey works with level design during FTUE

www.patreon.com/posts/assass...

#LevelDesign #GameDesign #WorldDesign #AssassinsCreed #Odyssey #Ubisoft

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A map screenshot from Ultima Online showing a forest or jungle village

A map screenshot from Ultima Online showing a forest or jungle village

Working on a new piece of map for Ultima Online, Tides of Power. This is Settler's Cove, a lawless village in the lost lands.

#TidesofPower #WorldDesign #UltimaOnline #IndieGameDev

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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#illustrationart #characterdesign #characterart #conceptart #leggings #leatherleggings #gymleggings #shinyleggings #3dartwork #fantasyart #worldbuilding #futuristicart #fantasyworld #worlddesign #creativeworld #artfashion #stylizedart #freckles #leggingsaddict #digitalart #digitalillustration

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Refined my process for importing face FBX so now I can adjust blendshapes directly in Unity for face animations.

GASP!
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Hard work pays off.
I dialed in a lot of the lighting settings entirely and reworked the day night system to focus more on color-toning instead of realistic lighting.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Got COLOR OPTIONS working for several different parts of the character engine.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Been working on this for a while, but I finally got a basic Random Encounter system built into a spawn manager.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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More World Design, trying to dial in the colors and the lighting settings better for day and night.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Terrain paint + decal job from last night after recovering from a Unity 6 Crash.
Starting to give off some BoTW vibes, NGL.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Got another texture painting pass done on the world and added in a base water layer.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Started working on world scale a bit more with Atlas.

The white cliffs to the right are about a 2-3 minute run from my position.

The pink cliffs to the left are probably another 10 minutes out.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Some more world design today.
Playing around with procedural height and noise painting for "biomes" to give the terrain some detail.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Took a break from programming ranged weapons tonight to work on a base terrain.
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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more UI shenanigans today
#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Slowly grinding away at PARALLAX VEIL.
Today I got a bunch of UI work done on the resource bars so there's a really smooth indication of depletion.
I've also been working on the spell casting system.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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Working on more world building, this time a direct opposite of the cyberpunk city, playing more on solar punk vibes of "flourishing" and "alive".

This emphasis of contrast is just one narrative theme in "Parallax Veil".

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #rpg

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sun low, with red pink sky and purplish ground fog, you can see buildings and a row of trucks and trailers in the background with two futuristic tanks and an armored soldier in the foreground

sun low, with red pink sky and purplish ground fog, you can see buildings and a row of trucks and trailers in the background with two futuristic tanks and an armored soldier in the foreground

Latest Personal work "Sunrise Convoy" #illustration #worlddesign #conceptart #vehicledesign #scifiart #scifi

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Here's more on Ice Planet Barbarian's world design; I decided on the shading and rendering, even from just thumbnail sketches.
#iceplanetbarbarians #rendering #worlddesign #backgrounds #background #backgroundart #art #concept #conceptartist #illustrator #illustration #iceplanetbarbariansfanart

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Witchfire. World design clarity | Game Designer Notes | Dmytro Nesterenko Get more from Game Designer Notes | Dmytro Nesterenko on Patreon

Show, don’t tell. How Witchfire designed and show the world to players

www.patreon.com/posts/139482...

#Witchfire #WorldDesign #LevelDesign #GameDesign

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Playing around with some concept art from Ruby Dixon's Ice Planet Barbarians books. I'll need to reread the first book for more context – I feel like I missed some details.
.
#iceplanetbarbarians #vektal #ipbfanart #iceplanet #scififantasy #scifi #concept #worlddesign #conceptartists #illustration

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Original post on streetwi.se

Try flipping common tropes. Maybe the desert has the most advanced tech, or the ocean is full of floating cities. Just make sure your world’s rules make sense.

#AIprompting #WorldBuilding #StudentTips #CreativeWriting #FantasyWorlds #SciFiCreation #Storytelling #WritingTips #WorldDesign […]

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Mystical tree in the middle of a closed in island

Mystical tree in the middle of a closed in island

(Archive Piece - 02/04/2020)
The Island of the Pure Tree, had great fun designing this one, and using painting brushes to get a better texture for the piece.

Watch the Process;

youtu.be/GMSeKaRwXTI

#landscape #digitalart #worlddesign

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[NO AUDIO]

Been working on this worldspace for the past week and things are really coming together. I can't wait to populate the space further with NPCs to really drive the immersion of a bustling sprawl.

#indiedev #indiegame #gamedev #gamedesign #worlddesign #game #newgame #cyberpunk #rpg

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