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#LevelDesign
Posts tagged #LevelDesign on Bluesky
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in an attempt to make the map better, southern section is now more dedicated to pilot combat with pathways for titans

#godot #solodev #indiedev #leveldesign

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Some automap p0rn for #screenshotsaturday #Strife #Doom #retrofps #leveldesign #gamedesign

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Worked on a new Illusion Level. How do we feel about this one? 👀

#BushyManGame #GameArt #gamedev #indiegame #3Dplatformer #videogames #WIP #artmoots #leveldesign #bskyartist #kofi #gamedevelopment #animation #cartoony #Nintendo #fun #moots #mutuals #indieplatformer #indie #3D #2D #shaders #art #hi

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RuneStarforge - Twitch Co-Op 3D Modeling | Feat: Patch

DRAW YOUR SWORD, Rune is LIVE!
Let's hang out and create 3D Art and VRChat Worlds together! :3
Co-Op 3D Modeling | Feat: Patch
www.twitch.tv/runestarforge
#Vtuber #Autisic #indiedev #3DArt #VRChat #Gamedev #FullBodyTracking #VRChatWorlds #SafeSpace #Chill #leveldesign #3dmodeling #VRChat_world

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jitspoe - Twitch AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...

KOOK: Retro FPS GameDev day 596: Still jamming sewers (Quake mapping jam).
twitch.tv/jitspoe

#Quake #LevelDesign

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It doesn't count as #ScopeCreep if you're only adding B_I_G_G_E_R levels.

I think...

Wishlist on Steam 👇
store.steampowered.com/app/4494830/...

#GameDesign #LevelDesign #IndieGame #IndieDev #GameDev #GameDevelopment #Steam #GameArt

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Absolutely slammed on this side, but here's a little glimpse of how our first person card game looks in engine.

#gamedev #indiedev #leveldesign #illustration #gamedevelopment

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This short Level Map Trailer shows one of the environments we created for the game, a dark playground where strategy, positioning, and atmosphere come together.
#indiegamedev #leveldesign #godot #horrorgames #gamedevelopment #graveholder
PLAY NOW hpne.itch.io/graveholder

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Here’s some concept art for a… little secret in our game 👀

#BushyManGame #GameArt #gamedev #indiegame #3Dplatformer #videogames #WIP #artmoots #leveldesign #bskyartist #kofi #gamedevelopment #animation #cartoony #Nintendo #fun

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An screenshot of a custom map in the game Quake. The scene depicts a shrine suspended by chains over the ruins of a temple below. The scene is awaiting a lighting pass.

An screenshot of a custom map in the game Quake. The scene depicts a shrine suspended by chains over the ruins of a temple below. The scene is awaiting a lighting pass.

"The Barbarian King decreed that the shrine to Mitra be erected above the ruins of the temple to the Serpent God. And it was so."

#Quake #LevelDesign #GameDesign

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It's just about done. I'm super excited how its turning out and can't wait for you all to see the final results for it soon and even interact with it like if you were on set for the movie!!!
#ironlung #ironlungmovie #3dmodeler #3DModels #3dmodeling #leveldesign #3Dartist @markipliertv.bsky.social

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The Looter - The Looter Dev Update #8: The Green Nightmare - Steam News Hey, I’m Krzysiek. In The Looter I handle level design and the slightly chaotic process of stitching everything together inside the engine. Today I want to talk about how a forest grew out of nothing,...

The Looter has a new devlog and this one's all about building a world where nature won. 🌿

The level designer on Tortura, environmental storytelling, and the legendary hand-drawn zigzags that started it all. 👇

#TheLooter #gamedev #leveldesign

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Sometimes when you can't do it alone, your friends are there to help you out! Bushy Man and his friends are here!

#BushyManGame #GameArt #gamedev #indiegame #3Dplatformer #videogames #WIP #artmoots #leveldesign #bskyartist #kofi #gamedevelopment #animation #cartoony #Nintendo #fun

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🎧Sound ON🎧

A bizarre phone rings in a dead underground.
Will you answer?

Full video in the thread👇

#UE5 #HorrorGame #EnvironmentArt #3D #IndieDev #gamedev #concept_trailer #gametrailer #liminalspace #leveldesign #PostApocalyptic #trailer #indiegame

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#Quake #LevelDesign

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Outside area, brick and concrete sewer surrounded by trees overhead.

Outside area, brick and concrete sewer surrounded by trees overhead.

Small alcove with ammo, vines, and lights

Small alcove with ammo, vines, and lights

Part of a room. An unkept bed adorned with pillows and books, with a CRT TV atop a dresser emitting static.

Part of a room. An unkept bed adorned with pillows and books, with a CRT TV atop a dresser emitting static.

Desk running Trenchbroom, computer on a shelf, and a sky overhead

Desk running Trenchbroom, computer on a shelf, and a sky overhead

Doin’ the 3rd Sewer Jam, and it’s going great so far! #quake #leveldesign

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Level Design Essentials - Course Presentation & Introduction Experienced level designer Emil Gašparec of ARMA fame will introduce you to level design and the Level Design Essentials course.

*Level Design Essentials* - a course presentation and introduction to #leveldesign with Bohemia Interactive's mission & level designer Emil Gašparec.

📅 March 20, 17:30 CET

🎟️ Reserve a seat: www.eventbrite.com/e/1981858929...

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Silent Hill f. Main Level Design Problems | Game Designer Notes | Dmytro Nesterenko Get more from Game Designer Notes | Dmytro Nesterenko on Patreon

Main level design problems in Silent Hill f

www.patreon.com/posts/silent...

#levelDesign #GameDesign #SilentHill #SilentHillf

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Stop losing your character in the bushes!

We had a visibility problem, so we built a custom Camera Occlusion shader.

What do you think, clean enough? Or should we add an outline to the cutout?

#gamedev #indiegame #gaming #shader #unity3d #leveldesign #indiedev

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Isometric render of 24 low-poly modular 3D pieces with blue blueprint grid texture, displayed on a dark blue background. Includes floor tiles, wall segments, ramps, doors, windows, corners, T-junctions, and cross pieces arranged by type from large to small.

Isometric render of 24 low-poly modular 3D pieces with blue blueprint grid texture, displayed on a dark blue background. Includes floor tiles, wall segments, ramps, doors, windows, corners, T-junctions, and cross pieces arranged by type from large to small.

I'm working on some blueprint assets for prototyping! The kit has 24 modular pieces, exported in FBX and glTF.

What pieces or features would make a kit like this most useful for your workflow? Anything you wish existing modular kits included?

#gamedev #indiedev #blender3d #leveldesign #prototyping

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⚡️ NEW: Learn how to create engaging playable ads for popular mobile games! 📲

💼 Playable Ads Level Designer (Internship)
🏢 Kwalee
🇬🇧 Royal Leamington Spa
📃 Internship
🎚 Entry
🏷 #GameDesign, #LevelDesign

Apply here 👇
hitmarker.net/jobs/kwalee...

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⚡️ NEW: Help design large-scale Battlefield 6 levels! 🪖

💼 Senior Level Designer
🏢 Criterion Games
🇬🇧 Guildford
📃 Full Time
🎚 Senior
🏷 #GameDesign, #LevelDesign, #Battlefield

Apply here 👇
hitmarker.net/jobs/criter...

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a man in a captain america uniform holds a shield ALT: a man in a captain america uniform holds a shield

That feeling when you get new props so now it's interior assembling time 🤌 #gamedev #indiedev #gaming #leveldesign

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Doom 2 Final Boss Battle Replacement Maps by Reactorcore Replace the Icon of Sin with an intense cyberdemon battle.

Reimagined final boss maps for Doom 2 - epic conclusion to a classic game

reactorcore.itch.io/doom-2-final-boss-battle...

#doomMod #bossEncounter #levelDesign #gameModding #classicGames

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A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

A screenshot of an unreleased Doom 2 custom map with a plethora of Lost Souls ahead of the player.

On Sundays we muck about with DOOM levels.

#doom #retroshooter #doom2hellonearth #custommap #lostsoul #idsoftware #leveldesign

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So I'm making a thing for the Map Center #Quake 30th Anniversary Map Jam and I think I like my progress, so far.

Only 300 more rooms to go! (Yeah right, I wish I was that fast)

#LevelDesign #GameDesign #ScreenshotSaturday

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Got alot more done tonight on #markiplier #ironlung submarine and happy with the results of it so far.
@kudocaz.bsky.social #ironlungmovie #3Dart #3dartist #3dmodeling #3dmodel #artist ##leveldesigner #leveldesign #gamedev ##gamedeveloper ##gamedevelopment

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Shifting gears momentarily to whip up a #quake map for map center's 30th anniversary jam.

#screenshotSaturday #fps #leveldesign #gamedev

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Testing out of of the levels for #screenshotsaturday!

#gamedev #indiegame #indiegamedev #madewithunity #leveldesign

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Assassin's Creed: Odyssey. Critique of Viewpoints | Game Designer Notes | Dmytro Nesterenko Get more from Game Designer Notes | Dmytro Nesterenko on Patreon

What's wrong with viewpoints in Assassin's Creed: Odyssey

www.patreon.com/posts/assass...

#LevelDesign #GameDesign #AssassinsCreed #Odyssey #Valhalla #Ubi #Ubisoft

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