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Posts tagged #c64basic on Bluesky
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Block-Out type-in - The Oasis BBS Block-Out type-in shows how Commodore 64 Appreciation Society brings a new COMPUTE!’s Gazette dominoes game to life on real hardware.

Block-Out Type-In Brings a New COMPUTE!’s Gazette Game to the C64
#Commodore64 #C64 #ComputesGazette #TypeIn #RetroComputing #C64BASIC #Commodore64AppreciationSociety #BlockOut

theoasisbbs.com/block-out-ty...

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Commodore 64 Overpowered - The Oasis BBS Commodore 64 Overpowered? 8-Bit Basic tests 1983 type-ins, BASIC limits, and why machine code makes The Viper fly.

Commodore 64 Overpowered? Testing Compute!’s Gazette Issue 2 Type-Ins
#Commodore64 #ComputeGazette #RetroComputing #TypeInPrograms #C64BASIC #MachineLanguage #VIC20 #Retrogaming #8Bit

theoasisbbs.com/commodore-64...

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Gift Drop Type-In Gift Drop Type-In follows C64 Appreciation Society as they type a new Gazette game, fix bugs, and chase high scores. Watch it.

Gift Drop Type-In Turns COMPUTE!’s Gazette Into a Fresh C64 Coding Challenge
#Commodore64 #C64 #ComputeGazette #RetroComputing #TypeInProgram #C64BASIC #HomebrewGames #VintageComputing #RetroGaming #8Bit

theoasisbbs.com/gift-drop-ty...

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Rebuilding Game 31: The Subway Computer Game That Inspired Satoru Iwata - The Oasis BBS 8-Bit Show and Tell recreates Game 31, the early math-based computer game that inspired a young Satoru Iwata, using Commodore 64 BASIC.

Rebuilding Game 31: The Subway Computer Game That Inspired Satoru Iwata
#SatoruIwata #Commodore64 #RetroGaming #Game31 #C64BASIC #HomebrewGame #IwataLegacy #OldSchoolCoding

theoasisbbs.com/rebuilding-g...

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Optimizing a Bouncing Pixel Ball Sprite in C64 BASIC – 8-Bit Show And Tell - The Oasis BBS Robin from 8-Bit Show And Tell tackles a C64 BASIC challenge: animating a pixel ball bouncing inside a sprite while moving around the screen.

Optimizing a Bouncing Pixel Ball Sprite in C64 BASIC – 8-Bit Show And Tell
#C64 #Commodore64 #8BitShowAndTell #RetroCoding #C64BASIC #SpriteAnimation #CBMPrgStudio #RetroGaming

theoasisbbs.com/optimizing-a...

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Optimizing Sprite Management in C64 BASIC: Tips from EpicMusicFan - The Oasis BBS Learn how to manage sprites in a 1-line BASIC demo program on the Commodore 64 with EpicMusicFan.

Optimizing Sprite Management in C64 BASIC: Tips from EpicMusicFan
#Commodore64 #C64BASIC #RetroComputing #SpriteAnimation #C64Demos #VICRegisters #SIDRegisters #EpicMusicFan

theoasisbbs.com/optimizing-s...

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Exploring the 2024 Logiker Coding Challenge With GRay Defender - The Oasis BBS GRay Defender shares his 2024 Logiker Vintage Computing Christmas Challenge submission, showcasing the process of generating a holiday-inspired ASCII art box.

Exploring the 2024 Logiker Coding Challenge With GRay Defender
#c64 #commodore64 #c64basic #Logiker #VintageComputing #ChristmasChallenge #RetroCoding #Programming #HolidayProject #RetroComputing #CreativeCoding #CBMProgramStudio

theoasisbbs.com/exploring-th...

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C64 Studio 8.0 Released - The Oasis BBS C64 Studio, a .NET-based IDE for Commodore 64 development, has just been updated to version 8.0. Designed for project-based C64 assembly and Basic V2 programming, it features an ACME-syntax assembler,...

C64 Studio 8.0 Released
#c64 #commodore64 #programming #coding #assemblycoding #8bitcoding #c64basic

theoasisbbs.com/c64-studio-8...

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Plasma Effect in BASIC on the Commodore 64 - The Oasis BBS "Watch Josip Retro Bits create a stunning plasma effect on the Commodore 64 using BASIC programming in just one line of code!

Plasma Effect in BASIC on the Commodore 64
#c64 #c64basic #programming #plasmaeffect

theoasisbbs.com/plasma-effec...

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