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Posts tagged #macosdev on Bluesky
A screenshot of the work in progress for the Libraries tab in DeerReader.

A screenshot of the work in progress for the Libraries tab in DeerReader.

I showed it to my partners and we managed to get past the design block!

Remember! You don’t have to solve everything yourself!

#indiedev #iosdev #macOSdev

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AppDesk — Native macOS App Store Connect Client Track sales, subscriptions and manage App Store reviews with on-device AI. 100% local, no cloud. Built for indie developers and teams.

If you have published iOS or Mac apps in appstore, you might not want to miss this. Does a native macOS app store connect client seem appealing to you? Looking for few beta testers whom I can send testflight invites to. DM me if you are interested. Thanks!

#macosdev #iosdev #indiedev #ios #swift

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Mesh gradients in SwiftUI Explore ways to create and customize mesh gradients in SwiftUI, including color adjustments, finer control with Bezier points, and color position animations to add variety and emphasis to your design.

Explore ways to create and customize mesh gradients in SwiftUI, including color adjustments, finer control with Bezier points, and color position animations to add variety and emphasis to your design: nilcoalescing.com/blog/MeshGra...
#iOSDev #macOSDev #SwiftUI

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Has anyone encountered this problem and may have an idea how this can be fixed without having to create a full Mac Catalyst app out of the iPad app? Any link to a video or blog post or article is absolutely fine. Thanks! #iOSDev #MacOSDev #VoiceOver #Accessibility

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Original post on caneandable.social

A question for #iOS and #Mac developers: I have two iPad apps I am trying to use on the Mac using VoiceOver, and both exhibit the same problem. They have collection views, and inside of them, timeline items, episode lists etc. On iPad, everything works great. On MacOS, as soon as I start […]

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Just finished my first macOS app while working through Hacking with macOS by @twostraws.bsky.social. 🍎

Built as part of the tutorial — but still a huge milestone for me.

I really love developing for the Mac 😂 On to the next!

#macOSDev #SwiftUI

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I’m a visual thinker, so I started my first macOS app by mapping out the UI.

4 hours and 4 layout iterations later… I have a whole new respect for UX/UI designers. This is HARD. 😅

#macOSDev #SwiftUI #IndieDev

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Working on my first macOS application. 🍎

There’s something powerful about building for the desktop — focused, intentional, built to last.

Still early. Still learning. But this feels aligned.

Mac-first. Apple-native. Quietly building bold things. 💻✨

#macOSDev #SwiftUI #IndieDev

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GitHub - TheAcharya/pipeline-neo: A Swift framework for Final Cut Pro FCPXML processing built with AI agents A Swift framework for Final Cut Pro FCPXML processing built with AI agents - TheAcharya/pipeline-neo

Pipeline Neo 2.4.0 has been released! Codebase enhancement and expanded #fcpxml coverage.

#opensource #macos #macOSDev #buildinpublic #cursorai #vibecoding #postchat #postsky #Swift #FinalCutPro

github.com/TheAcharya/p...

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More about my projects:
https://christiandrapatz.de

#iOSDev #macOSDev #Swift #IndieDev

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How to Fix Npgsql "Bad Protocol Version" on macOS (.NET 6) Learn how to fix Npgsql “Bad Protocol Version” error on macOS when using .NET 6. Quick steps to restore PostgreSQL connection compatibility.

🐍💻 Fix Npgsql “Bad Protocol Version” on macOS & .NET 6

If you’re building .NET 6 apps on macOS and connecting to PostgreSQL using Npgsql, you might encounter:

🚫 Bad Protocol Version errors

👉 Full Article: sslinsights.com/fix-npgsql-b...

#dotnet6 #Npgsql #macOSDev #PostgreSQL #DevOps #Programming

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🤖 Presentamos la app Codex para macOS

Tu centro de control para desarrollo con IA: múltiples agentes, flujos paralelos y tareas de larga duración.

https://openai.com/index/introducing-the-codex-app

#AIcoding #macOSdev #ParallelWorkflows #RoxsRoss

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GitHub - TheAcharya/pipeline-neo: A Swift framework for Final Cut Pro FCPXML processing built with AI agents A Swift framework for Final Cut Pro FCPXML processing built with AI agents - TheAcharya/pipeline-neo

Pipeline Neo 2.0.1 has been released! It now has the ability to copy media, validate and version convert #fcpxml files.

#opensource #macos #macOSDev #buildinpublic #cursorai #vibecoding #postchat #postsky #Swift #FinalCutPro

github.com/TheAcharya/p...

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GitHub - TheAcharya/XLKit: A modern Swift library for creating Excel (.xlsx) files on macOS with image embedding A modern Swift library for creating Excel (.xlsx) files on macOS with image embedding - TheAcharya/XLKit

XLKit 1.0.11 has been released! A #Swift library for creating #excel files with image embedding.

#opensource #macos #macOSDev #buildinpublic #cursorai #vibecoding

github.com/TheAcharya/X...

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Pladio 1.2 - The Biggest Update Yet — KREANIQS I'm excited to announce that Pladio 1.2 is now available on the App Store! What was originally planned as a Q2 release is here early, thanks to faster-than-expected development progress and an incredibly efficient TestFlight beta phase. This update represents the most significant evolution of Pladio

What happens when you listen to your community?

The #1 feature request for Pladio was "Can I add my own stations?"

Done. ✓

Pladio 1.2 is out now – earlier than planned thanks to amazing beta testers. Here's everything that's new: hoglens.link/smv

#iOSDev #macOSDev #IndieApp #Pladio #SwiftUI

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🌟 Spotlight: @obrhoff.de

This made my day. 🫶
#reddit #macosdev #iosdev #applemusic

👉 https://bsky.app/profile/obrhoff.de/post/3mc5rmh3whk2w

#IndieSpotlight

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This made my day. 🫶
#reddit #indiedev #buildinpublic #macosdev #iosdev #applemusic

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Since people ask me often:

Daft Music is made with SwiftUI, AppKit, Swift 6.2, CoreAnimation, Tuist, MVVM and without Catalyst.
#indiedev #macosdev #buildinpublic #swiftui #iosdev

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Daft Music 1.6 finally got approved (it took ages), which features the new Radio Engine with built-in Shazam Detection.

Besides a ton of fixes, it also reworked the Settings. I also added some new fonts to play around with.
#buildinpublic #indiedev #applemusic #daftmusic #macosdev #swiftui

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Daft Music – The Definitive Apple Music Experience on Mac Daft Music is a fast, beautifully designed Apple Music app built natively for macOS. Enjoy high-performance playback, elegant design, and a seamless music experience.

Daft Music is on sale until January 6 for $0.99 / $10 annually. After that, the price will increase, but existing subscribers will keep their current plan and benefits.
daftmusic.app

#macosdev #indiedev #buildinpublic #applemusic #macos #apple #spotify

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Nil Coalescing - Nil Coalescing Newsletter - December 2025 I hope you are enjoying the end of the year and finding some time to slow down, reflect, and look ahead to what's next. As 2025 comes to a close, I thought this would be a good moment to look back and...

The end-of-year edition of the Nil Coalescing newsletter is out 🎉 It includes a recap of the most popular iOS and macOS posts from 2025, a look ahead to 2026, and a festive discount on my books: nilcoalescing.com/newsletter/2...
#iOSDev #macOSDev #SwiftLang #SwiftUI

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Database - DataOrganizer App - App Store Download Database - DataOrganizer by Bayhoff Software on the App Store. See screenshots, ratings and reviews, user tips, and more games like Database -…

I just submitted DataOrganizer 25.1.3 to App Store Review. The new version fixes an issue with the table view feature that displays a library, stack, or smart stack as a table.

DataOrganizer is a personal database for #macOS.

apps.apple.com/us/app/datab...

#MacDev #macOSDev #AppDevelopment

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Did you know Xojo 2025r3 builds apps using the macOS 26 SDK? It unlocks native features immediately, like customizable toolbars!

Read the tip here:
blog.xojo.com/2025/12/17/tip-customize...

#Xojo #macOSDev #AppDevelopment #CodingTips

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Dynamic dates with monospaced digits in SwiftUI Display a self-updating date and time inside a SwiftUI Text view and prevent the UI from moving as the digits in the date change.

Display a self-updating date and time inside a SwiftUI Text view and prevent the UI from moving as the digits in the date change: nilcoalescing.com/blog/Dynamic...
#SwiftUI #iOSDev #macOSDev

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Learnings from Paywall Experiments in Mobile Apps I've been experimenting with paywalls across multiple mobile app launches, testing both hard paywalls (where users must purchase a subscription to continue) and soft paywalls (where users can access b...

Truth and lessons from building paywalls.
#buildinpublic #iosdev #macosdev

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Overview: Hacker News debated macOS app bundles, notarization, & Apple's security policies. Discussion covered developer experiences, security concerns, and the evolution of macOS software distribution, often comparing it to Windows. #macOSDev 1/6

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Big screen, same Quests.

While working on the shared codebase, I realized a desktop version was within reach. So, I’m officially building a macOS client for Questify.

#MacOSDev #Productivity #KMP #Questify

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Want your Xojo Desktop app to match native macOS vibes? Add OS-powered goodies like window positioning, split view, even iPad extension – zero handling code needed!

🔗 Full guide: blog.xojo.com/2024/12/16/macos-add-mor...

#Xojo #macOSDev #NativeFeel #Declares

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Marker Data 1.4.4 has been released!

#fcpx #fcp11 #FinalCutPro #postchat #postsky #opensource #macos #macOSDev #SwiftUI #Swift #buildinpublic

markerdata.theacharya.co

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What’s your take? Faced this decision yourself? Do you prefer launching in the App Store or going indie and distributing yourself? Let me know your experience, I’m genuinely curious! 👀

#indiehackers #buildinpublic #macosdev #appdevelopment #swiftui #iosdev #appstore

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