Working on attack state collision detection in my macOS game. 🗡️
#indiedev #gamedev #swiftlang #SpriteKit
Okey, async class init, yay or nay? #swiftlang
iOS Dev Weekly – Issue 745 is out! Happy Friday, everyone! 😬
iosdevweekly.com/issues/745/#...
#swiftlang #iosdev
Do you have an existing Swift codebase depending on native C/C++ libraries like SDL, OpenGL, OpenAL, zlib etc that you want to run in the browser or a standalone JavaScript runtime? Then this pitch is for you! 🚀
forums.swift.org/t/pitch-emsc...
#Wasm #WebAssembly #Emscripten #SwiftLang
Handit Remote is built on Swift 6 using SwiftUI, ExternalAccessory and the GameController framework.
No web views, no workarounds. Just native iOS talking directly to your EV3 brick.
#iosdev #swiftlang #LEGO #EV3
If you ever want to build terminal apps without leaving your Swift skillset, TUIkit looks interesting.
It’s a declarative, SwiftUI-like framework for building terminal user interfaces, written in pure Swift and running on macOS and Linux.
Worth a look:
tuikit.dev
#SwiftUI #SwiftLang #iOSDev
🚀 New Release: swift-atproto v0.35.0
We’re excited to announce that Build Plugin support has arrived! This update streamlines your workflow, making it easier than ever to integrate AT Protocol into your Swift projects.
🔗 github.com/nnabeyang/sw...
#swiftlang #atproto
Thrilled to see swift-atproto officially listed on the AT Protocol SDKs page! 🚀
atproto.com/sdks
Looking forward to building more for the ecosystem.
#atproto #swiftlang
Released swift-atproto v0.34.0!
This version integrates logic from swift-atproto-server into this repo, including ATProtoCrypto. It also adds code generation based on configuration changes.
Check it out here:
github.com/nnabeyang/sw...
#atproto #swiftlang
🔔 Reminder: Swift Community Meetup #8 is THIS Thursday, March 12th!
Two incredible talks:
- Real-time object detection on NVIDIA Jetson, in Swift
- Replacing Spring Boot with server-side Swift for AI data pipelines
🕖 7pm CET / 2pm EDT
📺 www.youtube.com/watc...
#SwiftLang
Adding nodes to the hierarchy... 🚀
#indiedev #gamedev #swiftlang #SpriteKit
Real-world example of swift-atproto v0.33.0!
Check out soyokaze-api-server, a structural reference for our new XRPC code generation.
I'm using this setup with Hummingbird to power the push notification server for Soyokaze. Hope it helps your project!
🔗 github.com/nnabeyang/so...
#swiftlang #atproto
For the past few months, I’ve been building Handit Remote, an EV3 controller app for iPhone & iPad in collaboration with my robotics team.
Today it’s officially live on the App Store and available for every EV3 enthusiast out there. 🎉
Now back to SpriteKit and game dev. 👾
#iosdev #swiftlang
HandIt Remote is live on the App Store. 🎉
Control your EV3 brick from your iPhone or iPad using a powerful controller and dashboard, all in one place.
Get Handit Remote:
apps.apple.com/us/app/handi...
#STEM #Robotics #swiftlang #iosdev
🚀 swift-atproto v0.33.0 is out!
Major update: Added XRPC server-side code generation! Built on apple/swift-openapi-runtime, the generated code can be easily integrated into Vapor, Hummingbird, or any server-side Swift framework.
Release notes:
github.com/nnabeyang/sw...
#swiftlang #atproto
#Xcode #swiftlang question
I’ve code that includes a local package “foo". When Xcode calculates its dependencies it somehow comes up with both
“‘Foo’ in project ‘Foo’" and “‘Foo_Foo’ in project ‘Foo’”.
Why? This is fatal to the test target as it tries to link FooTest twice resulting in […]
I just released swift-atproto v0.32.0.
github.com/nnabeyang/sw...
#swiftlang #atproto
How I built a production-ready macOS voice dictation app in 1.5 days using AI-assisted development, without writing a single line of code myself.
stormacq.com/2026/03...
#swiftlang #kiro #aiagents
Adding to that, here's a small wrap-up post about the pre #fosdem Swift Community Event, including the long awaited group pic! :-)
forums.swift.org/t/wrapping-u...
Thank you everyone for joining us! #swiftlang
So is the #Xcode #Swiftlang toolchain an actual _fork_ of the open source Swift toolchain?
Because no matter how hard I've tried (semi-hard!!), a SILGen crash in the Swift compiler via mise/swiftly/... does not happen when using the Swift compiler that ships with Xcode!
It would suck ass if […]
iOS Dev Weekly – Issue 744 is out! Happy Friday, everyone! 😬
iosdevweekly.com/issues/744/#...
#swiftlang #iosdev
Massive amount of updates and improvements to Swift for Wasm this month, check it out on Swift Forums: forums.swift.org/t/swift-for-...
#WebAssembly #Wasm #SwiftLang
Write you Lambda functions in Swift.
The last release supports JSON Structured Logging and the use of Apple container for cross compilation.
Give it a try today. Release notes are here
github.com/awslabs/swif...
#aws #lambda #serverless #swiftlang
Interop between XCTest and Swift Testing? In the economy? It's more likely than you think.
Legitimately, I'm really excited for this. This'll enable much more consistent set of tooling that can easily be used in Swift Testing and in XCTest. It'll also make migrating from XCTest to Swift Testing […]
Proxygen v4.4.0 with a new Diff tool, JSON and XML path filtering, and a whole load of other fixes and improvements is now available at https://proxygen.app 🔬
I made a demo from the outcome of me playing around with @elementary.codes. Now with cute lil’ animations 😍
Cautionary note:
I barely know what I’m doing and I’m learning as I go. Browse accordingly 😅
github.com/joforsell/el...
#swiftwasm #wasm #swift #swiftlang
Ladybird: We dropped #SwiftLang, because "We previously explored Swift, but the C++ interop never quite got there", so we chose Rust 🙈
Prediction: The language is not their problem. OK, an OS is too much an effort for a small team (/ a person), so let's focus on a web browser. OK, we figured a […]
A small pitch for `Output(Raw)Span`-powered additions to #SwiftLang stdlib just dropped! 😊
forums.swift.org/t/pitch-add-...
And Build 92 of #FediReader is out featuring a major overhaul to the #iPadOS app as well as some updates to the list picker
Check it out at:
https://testflight.apple.com/join/tFmh7dw4
#Developer #SocialWeb #IndieApps #SocialMedia #BuildInPublic #SwiftLang # Mastodon #Apple #iOS
It's kinda funny seeing #Codex and #Cursor going "screw this I'm using #UIKit / #AppKit" when building
Like, I've explicitly told it to prefer #SwiftUI because that's more what I know (though I was certified in UIKit)
Not even the agents will stick to it
#Apple #SwiftLang #Developer […]