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Posts tagged #webgl on Bluesky
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Floating Origin precision in Babylon.js 9.0 will make large world rendering look SOOO sweet!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Wonderland Engine Foundations course in Gamedev.js Jam 2026

Wonderland Engine Foundations course in Gamedev.js Jam 2026

Win THIRTY Wonderland Engine Foundations courses in #GamedevJS Jam 2026!

gamedevjs.com/jam/2026/#wo...

#gamedev #gamedevjs #Wonderland #WonderlandEngine #foundations #course #WebXR #WebGL #WebGPU #webgamedev

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Animation Retargeting can be really annoying and complicated. Babylon.js 9.0 makes it a snap with a new Animation Retargeting Tool!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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repost @eziraros
on IG
Turtle Vision #146
April 11, 2023

#generativeart #webgl #fxhash

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Did you know that you can attach behaviors to meshes in Babylon?

doc.babylonjs.com/features/fea...

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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幽霊さシェーダ

Ghostiness Shader

#しろぽと #shirospot
#ゲーム制作 #gamedev #indiedev
#threejs #webgl
#screenshotsaturday
#スーパーゲ制デー

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Babylon.js 9.0 adds several new features that make geospatial graphics WAY easier. This includes an all new GeoSpatial Camera!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Built an interactive WebGL visualization of Roots pump mechanics. Explore the rotors and fluid dynamics in real-time from every angle.

Three.js + Blender = technical understanding that actually clicks.

https://www.youtube.com/watch?v=aAeilhp_Gog #WebGL #ThreeJS #Blender

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2 weeks to go until the launch of Babylon.js 9.0!!!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Built a 3D sales dashboard using React + React Three Fiber

→ Interactive bar chart with drag, zoom & hover
→ Entrance animations + auto-rotation
→ Metallic materials with glow effects
→ Responsive metric cards

All client-side, no backend needed 🚀

#ReactJS #WebGL #FrontendDev

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Experimenting creating low-poly trees in #blender with multiple levels of detail and billboards for use in #VR worlds. I'm pretty happy with the results. What do you think?
#indiedev #gamedev #webgl #threejs #blender3d

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ColrStudio just got a major update: dozens of bug fixes plus SVG effects like blur, displacement, lighting, and projection.
To make it run smoothly even on mid-range devices, I built a custom WebGL render engine.
Have fun trying it out. app.colrstudio.com
#webgl #svg #fonts #typography

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Babylon.js 9.0 makes Area Lights even better with the addition of Textured Area Lights!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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You asked for it, you got it! Volumetric Lighting is coming with Babylon.js 9.0!!!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

9 1 0 0
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Collectif Parcelles | Pour un web créatif, éco-responsable et accessible Parcelles, collectif d’artisan·es du web, crée des sites créatifs, éco-responsables et accessibles pour un avenir numérique plus désirable.

That's it. Turns out creative + responsible + accessible is doable. Just takes the right constraints from day one.
→ collectifparcelles.com

Also open for freelance from April : Performance, accessibility, creative web. 👋

#WebGL #a11y #Vuejs #sustainableWeb

[9/9]

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Creative Web Development with Three.js and Blender Learn Creative Web Development with Three.js and Blender. freeCodeCamp just posted a beginner-friendly course that will teach you to create an immersive 3D portfolio. You'll begin by diving into Blend...

Creative Web Development with Three.js and Blender

www.freecodecamp.org/news/creativ...

#blender #threejs #webgl

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This was more just an experiment to see what a coding agent can do. This used Opus 4.6 to convert my game written in MX2/Vulkan to JavaScript WebGL v2 to run on a browser/cell phone browser. I think it turned out pretty damn close.
#webgl #javascript #puzzlegame #puzzle

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Home Page

Been making some web experiments. tangentlab.github.io/playground/

#webxr #webgl #threejs

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Babylon.js 9.0 brings fantastic new updates to the robust new Audio Engine v2! And they're less than a month away!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Created a stylized water shader for an upcoming game

#threejs #gamedev #webgl #indiedev

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UPSETTER - BIOHACKER [ DUSTRIAL NETART GLITCH MECH CHVRCH ]
UPSETTER - BIOHACKER [ DUSTRIAL NETART GLITCH MECH CHVRCH ] Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

Biohack the planet
#art #visuals #processing #webgl #javascript #glitch #dither
https://www.youtube.com/watch?v=vD7vmYBwYj0

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Check out the different types of cameras available to you in Babylon.js!

doc.babylonjs.com/features/fea...

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

3 1 0 0
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Babylon.js 9.0 is bringing support for OpenPBR helping to ensure your 3D objects look the same everywhere!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Cute❤

#しろぽと #shirospot
#ゲーム制作 #gamedev #indiedev
#threejs #webgl
#screenshotsaturday

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Table showing the tree-shaken bundle sizes for spark.js with WebGPU and/or WebGL.

Table showing the tree-shaken bundle sizes for spark.js with WebGPU and/or WebGL.

I fixed the shader imports to work with static analysis, so you can estimate bundle sizes for WebGL and WebGPU.

In practice, though, shaders are imported dynamically. You only pay for what you use, so the overall size is tiny.

#webgl #webgpu #sparkjs

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Supercharge all the particles with Babylon.js 9.0! This next version of the Babylon platform brings particle attractors...invisible forces that push and pull particles to create that perfect effect!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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Calling all programmers!

Khronos Group is hosting "3D on the Web" -- an evening of talks, demos & networking around #WebGL #WebGPU, #glTF & #Gaussian splats.

March 11 · 5:30-9:30 PM PDT
Easy 12 minute walk from GDC in
San Francisco

Learn more and register: khr.io/1ng
#WebDev #3D #GDC2026

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Join us for 3D on the Web on March 11 in San Francisco

Join us for 3D on the Web on March 11 in San Francisco

Calling all programmers!

Khronos Group is hosting "3D on the Web" -- an evening of talks, demos & networking around #WebGL #WebGPU, #glTF & #Gaussian splats.

March 11 · 5:30-9:30 PM PDT
Easy 12 minute walk from GDC in
San Francisco

Learn more and register […]

[Original post on fosstodon.org]

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In just 3 short weeks we'll be releasing Babylon.js 9.0, marking the next evolution in computer graphics on the web!

#Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

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repost @marioecg on IG
Seven

#creativecoding #creativecodeart #glsl #shaders #webgl #computergraphics #generative #genart #procedural #algorithm

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