Freelance Games VFX Artist
Podcast host: The Generalists: Where game devs spill the tea with 0 filter.
Full episodes on YT, Spotify & Apple Podcast
https://linktr.ee/jack.the.generalist
Lecturer in Game Design | Technical Artist | Artist
Interests include history of creative disciplines and technology.
Artist: http://samuelthomson.org
Technical Artist: http://framelord.ltd
Mastodon: http://mastodon.social/@samuelthomson
they/them
Author of queer science fiction & director of level design at Arkane Lyon.
Former conference lecturer / panelist.
Transfemme neurodivergent immigrant.
Gay as hell.
she/her 🏳️⚧️
Unionized anti-authoritarian leftist 🇵🇸 🇺🇦 BLM
🇻🇪Concept Artist @ Cloud Imperium
https://linktr.ee/milaneso.b?utm_source=linktree_profile_share<sid=a9ff671e-37ff-4dfe-9e9c-33bca8715129
Senior Technical Artist
Valkyrie Entertainment | PlayStation
Personal: Midnight Oil Interactive
🖥 joncioletti.com
Ex. Intercept Games,
Uber Entertainment,
Root121 Games
K'NEX
3D Environment artist at Yellow Brick Games
artstation.com/fplgauvin
Co criador da Neko Paper papelaria
https://linktr.ee/nekopaperpapelaria
Creative. Director. Maker of things digital and physical, itinerant board rider.
Follow the Node Nerds feed for Side FX Houdini / Procedural goodies!
https://bsky.app/profile/did:plc:lycm47nb7zwr2jvl32ckhrfd/feed/aaanrwrfuqhhg
Also:
http://evanmathis.co
Indie game developer from Austria.
Developing Tiny Rogues: https://store.steampowered.com/app/2088570/Tiny_Rogues/
A Game of Secrets - available now on Steam, PlayStation, Xbox and Switch
http://www.animalwell.net/
Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
she/her 🏳️⚧️🏳️🌈 | tech/vfx artist
particle princess ✨
https://www.bluebendypencil.com/
《He/Him | Casual Artist | 4 Years of 3d Environment Art | ADHD & Prone to Burnout 》
Portfolio: https://t-v.artstation.com/
Principal Material Artist @Meta, Camouflaj. Working on Batman:Arkham Shadow
I do procedural setups and mostly use Substance Designer and Houdini.
https://rosko.artstation.com/
Technical 3d artist @ sluggerfly.bsky.social | 🇺🇦 in 🇩🇪 | 💻former frontend dev |
https://www.artstation.com/sauti
https://x.com/Sauti__
✨Artist and Game designer
🎮 I’m making Woodo with my friends - a relaxing, puzzle-matching game about happiness.
———-————-———
💛Wishlist it on Steam: linktr.ee/Woodo_game
Artist and maker working in multiple styles and media. Based in Valencia 🇪🇸 She/her ⛓🩷
No AI, no nfts, no terfs, no cops
Prints and patches: https://alexskyline.com/shop
Links: https://alexskyline.com
Art tags: #art #diy #linocut
Senior 3D Environment and Biome Artist - Looking for work!
Previously: Timbre, Sumo, Ubisoft
https://www.artstation.com/sarahstlaurent
Franco-fraud
#stylizedartist #3dartist #unreal5
PhD in biology | Science Visualization specialist | Art Director at BostonGene | 3d modeller, illustrator, animator
Lead Technical Artist at ☠️Rare☠️ | 🎭 BAFTA Member
Game developer, Houdini user, maker of pretty things.
Buffalo, NY native. Loves all things spaceflight, F1, and VFX. Training Lead at SideFX.
A live streaming environment to learn more about Houdini. Wed @ 6pm ET on Twitch & YouTube.
(Not affiliated w/ SideFX)
I make things with pixels and code.
The fastest-growing VFX & CGI Academy with the most interactive community. Together we will help you unlock your full artistic potential.
SideFX Labs Senior Houdini Technical Artist
Senior Technical Lead of SideFX Labs 🧪 at @sidefx.bsky.social.
🌀👾🔥🎬 Houdini, game dev, VFX, films.
Слава Україні! Разом до перемоги!
Environment Art Director at Psyonix (part of Epic Games) - we make Rocket League. Tolkien collector.
Technical Art Director, Stealth Mode
23 years in games.
Dane, living in Sweden.
Formerly
Unity Technologies : FPS Sample, Megacity & DOTS.
Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
"Ausnahmestudio" - DER SPIEGEL
We make games that matter.
The Darkest Files, Through the Darkest of Times,Beholder 3 and more
@darkestfiles.paintbucket.de
Linktree: https://linktr.ee/paintbucketgames
Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot!
⭐Wishlist my game: s.team/a/2026040
🥇"Game of the Year" 2023 at StartNTNU Norwegian Game Awards
🔗Links: https://linktr.ee/steinmakesgames
Game Developer from Ireland
Worked on If Found, AXYZ, and started the Haunted PS1 made some games at hyphinett.itch.io and Bubbo for Dread X Collection 3.
Wishlist Marblous Worlds on steam!
Pronouns:she/they/it
hyphin.net
Video game dev, techart experiments, and a bit of random
https://www.artstation.com/undertow
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Senior Material Artist @ That's No Moon 🌒 | Prev Cloud Chamber | Velan | Rock Climbing and Souls-Like
A dad & artist drifting through time & space.
Chicago Game Dev // Photography // Films 🫶🏽
Senior Material Artist @ Thats No Moon
https://www.artstation.com/chrisnvasquez
Designer / Developer | I make fonts at Lettermatic | 🔠 He/Him 🔤
Lettermatic.com
Associate Art Director at That's No Moon. 🌖
Making a lil spooky game called TIDALFLATS for fun.
Co-Founder of @toukana.bsky.social, developing #StarBirds, made #Dorfromantik
🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
⭐VFX Portfolio: https://www.artstation.com/simont
📝Game Art Tricks: https://simonschreibt.de/
💌Newsletter: https://simonschreibt.de/newsletter/
🌳Linktree: https://simont.de/
👋Discord: https://discord.simonschreibt.de
🚀My game: https://tinyurl.com/p3d9vtb9
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins.
🐑 http://s.team/a/2198150
💌 https://pouncelight.games/tiny-glade/
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Game Artist by day, procedural tinkerer by night.
Principal Technical Artist @ Nordeus
https://www.artstation.com/nikoladamjanov
Writing the Godot Shaders Bible!
Technical Art explained step by step ✨ more at https://jettelly.com/
Technical Artist at Third Kind Games.
PhD in Immersive Simulation Training.
All opinions and thoughts posted are my own.
Senior Environment Artist I at @cloudimperiumgames 🚀 |
Opinions are my own. He/Him
https://danielperes.artstation.com 🎨
linktr.ee/danieperes 🎹
👩🏻🎨 stylized 3D Environment Artist
🐼 Panda Enthusiast
👉🏻 Open for work opportunities
https://www.artstation.com/virgiliaklappert
Tech Artist @ SideFX Labs
Game developer, technical artist, educator.
I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
They/them
Helping Indie Devs @ https://www.catalyst-dev-support.com/
Portfolio 🎨
https://elizabethn.artstation.com/
Previously
Character artist @ Ubisoft SF
@ Sony VASG
All opinions are my own
Director of Previs at Dreamscape Learn. Animator, previs artist. Formerly at Zoic Studios, MethodExp, LucasFilm Animation (tv), MPC.
Mainly houdini stuff on cgwiki.com, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx 🌻VES Member
Motion Operators, a motion graphics toolkit for Houdini created by Henry Foster (Toadstorm).
https://www.motionoperators.com
https://linktr.ee/motionoperators
Senior Environment Artist @ Playground Games
10+ years making immersive stuffs. Making personal projects with Houdini and UE5. ✨
https://www.iansmithartist.com/links 🎨
Houdini trainer and occasional movie reviewer
https://www.rohandalvi.net/
https://www.youtube.com/channel/UCfGN9OlJF9KakdyUK04M3cA
3D artist. Houdini Cinema4D Redshift. Rollerblader. He/Him
www.lukaszpason.com
Floppy CG man
Christophers.website
Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Generalist Concept Artist working in the Entertainment Industry.
Currently @ One Pixel Brush
Rika of the Elite 4. Dragon Age: The Veilguard’s Rook. The Ghost of Yōtei | Worlds Beyond Number| D20, Dropout, Critical Role | Gender🌊: all pronouns
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app