I’m just starting to migrate over here….
Indie VR dev / founder of @cozycubegames.bsky.social.
Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and dog dad. The Andy Serkis of penguins.
- 🚫 generative AI
- 🚫 genocide
- ✊ trans rights
The ultimate mini golf experience from Mighty Coconut® on VR and now on iOS with full crossplay: http://bit.ly/47SwtQi — Sales, merch, and more.
hobbyist VR developer
he/him
ex-birdsite: https://twitter.com/rectus_sa
mastodon: https://peoplemaking.games/@rectus
github: https://github.com/Rectus
VR game developer, creator of Ocean Rift and Crashland. Lecturer in Computer Science @ Bangor University, Wales, UK 🏴
CRASHLAND: CrashlandVR.com
OCEAN RIFT: picselicavr.com/oceanrift
Currently working on Crashland v2.0
VR/AR Content Creator on YouTube | 800k+ Subs | Covers everything XR | Proud Frisian
Solo-dev. Made ‘My Friend Pedro’. Making 'Shotgun Cop Man' for PC and Switch. Published by @devolverdigital.com
www.shotguncopman.com
www.myfriendpedro.com
www.deadtoast.com
Discord: https://discord.gg/DeadToastEntertainment
Largest VR Steam Event
Submissions open: https://forms.gle/fvU8BhqVPYfoP1hm9
Deadline: March 31st
Presented by Future Friends Games & VR publishing label Creature
https://linktr.ee/vrforeverfest
(he/him) I make podcasts and help people build and launch their indie games. https://techpod.content.town | Cohost of the Dual Boot Diaries and The Full Nerd @PCWorld.com
I've never slapped anyone / not the actor
Signal:willsmith.01
Veteran VR studio behind GOTY Pistol Whip 🎯 | Past: The Gallery series, Valve’s Aperture Hand Lab | Innovations ➡️ VR Comfort Mode & Blink Teleportation
The two TypeScript Fools, @kamranicus.com and @erikonarheim.com, get together once a week to bring you news, updates, and interviews about TypeScript and the broader web development ecosystem.
Your friendly neighborhood library to help you build web components!
https://lit.dev
Virtual Reality Enthusiast and Supporter | lvl 44 | #VR #AR #Tech | HMDs: #RiftCV1 / #RiftS / #Quest1 / #Quest2 / #PSVR / #HPReverbG2
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
👀 Tracking all things Valve and Steam.
ℹ️ We are not affiliated with Valve in any way.
🦋 By @xpaw.me 🌐 https://steamdb.info/
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Proud Canadian living in #LdnOnt. (see banner above)
Interested in SF, science, games both video and tabletop, a little bit of finance & economics, and alas US and Canadian politics because I have to. Used to write until I went broke trying.
Hobby game programmer. Professional C++ programmer.Swedish and tall. he / him
cofounder of deno and creator of node
https://tinyclouds.org/
https://github.com/ry
https://x.com/rough__sea
CEO and Game Director of Psytec Games, Windlands 1+2, Crystal Rift, for Quest, PSVR and PCVR, BAFTA Member
Full Stack Dev | C++, C#, Angular, Unity, WebXR | XR Fanatic
Señor Unity dev, formerly Oxford VR, Helper Outer on Crystal Rift and Windlands 1&2 for @psytecgames.bsky.social. Based in Barcelona. Opinions are my own.
(Sam Hagen) I do VR stuff and non VR stuff | SteamVR Mapper/XR Enthusiast/Space Lover
🥽✨He/Him
http://linktr.ee/puffycheeks
Full Stack | Blockchain Developer
React, Vue, Node.js, JavaScript, TypeScript
Rust, Solidity, Golang
https://jack-lee.xyz
A modern runtime for JavaScript and TypeScript
https://deno.com
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
Ponies & Video Games (@flatponies.bsky.social)
Senior Partner Relations Manager @ Unity | Supporting game dev studios | 20+ years in games industry, 10+ years in #VR / #AR / #MR / #xR / #SpatialComputing + rando #beer #cats #boardgames #games #food https://linktr.ee/vrsam
Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Director of Engineering @ Creature working on Starship Home;
Also Dev @ SUPERHOT VR, Laser Dance;
Made Mark's Magnificent Marble Maze & Gravity Lab;
DICE & Proto Award Winner
DMs always open!
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
Chronicling VR makers and discoveries in virtual reality. https://www.goodvirtualreality.com
https://linktr.ee/hamiltonian
Reporting on XR for a decade+, Co-founder of leading independent VR news pub RoadtoVR.com. Journalist & analyst, not evangelist.
Twitter https://twitter.com/benz145
drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
Building repo prompt, formerly xr at Unity
Big nerd. Building things
Trump voters: History won’t be kind to you. Neither will I
Progress isn’t about making you comfortable
H3VR • Still Obsessed With VR • https://linktr.ee/antonhand
Global Head of Product @ HTC
Basically spending my day annoying our designers and engineers.
Links shen.best
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
Exploring Tech Ethics, AI, XR, & Emerging Tech.
Patreon at http://patreon.com/voicesofvr
I'm sure this will turn out better than expected
-=<{ Generation X raised by Chuck D and Terminator X }>=-
Unapologetically feral. I talk plain, it saves time. Spent my childhood a farm, grew up free range in East Side San Jose. No college degree, muscled my way into tech straight out of High School.
Super vilian of VR. For the last decade, I've played, streamed and broken vr games. If you give me teleport I will use it to escape. Whip me an email droculusvr@gmail.com for business enquiries
Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.
Official bluesky account of http://thevrrealm.com | Host of The VRverse Podcast
25+ year Animation and Game Dev veteran
Done putting where I work in my bio
Sometimes makes cool stuff. AuDHD AF.
“The Greatest Unreal Developer In The World™️”
He/HISM
Developer. Hobbies: Astronomy, SciFi, Linux, VR, PC-Gaming, Audiobooks. Streaming.
https://twitch.tv/corben78
https://youtube.com/corben78
https://instagram.com/corben.dallas78
Product designer addicted to making things. Brit based out of Tokyo. Occasional #VR / #AR evangelist.
Also on Mastodon: http://hci.social/web/@burton
Random friendly dude who enjoys life ^_^
If you are reading this, I forgot to write something witty and eye-catching.
Software developer, VR enthusiast, lover of all things tech
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app
#Author, #researcher, academic #mum, really interested in #ResearchMethodology and #OpenScience #OpenEducation
Occasionally I'm more active on mastodon so follow my bridged account
@jillymackay.fosstodon.org.ap.brid.gy
https://jillymackay.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
VR Game Developer. PCVR & PSVR2. Working on @cyubevr.bsky.social, a beautiful voxel game designed for VR, available on Steam and PSVR2. I also made OpenVR Benchmark, the first real VR GPU benchmark tool. I love good graphics!
She/Her. Australian. Too much. Never enough.
I like to make TTRPG maps
http://twitch.tv/realmofruss