🇨🇦 GameDev,
Designer of Peglin:
https://store.steampowered.com/app/1296610/Peglin/
and founder of Red Nexus Games:
@rednexusgames.bsky.social
Co-founder @ IndieBI & Uwu Advisory, advisor @ Kepler Interactive💃
Biz @ PVKK/Gang Beasts/The Baby in Yellow
Board @ Radical Forge -------------Past: Robot Teddy, Among Us, SUPERHOT VR, Oculus, Kowloon, Raw Fury
indie games publishing & self-publishing support
cool games for cool people by cool people
since 1896
games http://store.steampowered.com/publisher/futurefriendsgames
Independent game maker and industry mentor. @finjico.bsky.social co-founder and director on https://usualjune.com/
More games and talks and things at https://adamatomic.com/
full time Indie Game Developer/Artist since 2017 💪
Now making Critterrarium, a Creature Builder for the modern age! 🐞
Try our alpha builds!! or just support us!
at patreon.com/Critterrarium
Also join our community on discord!
https://discord.gg/JVjqxCkKhK
Gamedev! One half of SorryPoniko! Wishlist my game!!! tinyurl.com/gimmiko
Catinos are real and they live in your walls
⬇️ CATINO TOWN KICKSTARTER ⬇️
https://www.kickstarter.com/projects/catinoworld/catino-town
🇨🇦 Video game composer guy 🎧 Game dev guy 🎮 Frog guy 🐸
https://jamphibious.com/
7-10 April 2026
Breda, the Netherlands
www.everythingprocedural.com
https://temstuff.neocities.org/
Neverway is a blend of horror, life sim, and action RPG.
Follow here for the latest announcements! 🩸
☆ Wishlist: http://steam.neverway.co
☆ Discord: https://tinyurl.com/neverway
Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
🎮Developers of Astral Ascent & Dark Devotion (PC/PS/Switch)
⚒️Currently working on Fallen Fates
🐾Astral Ascent Animal Charity DLC coming November 24: https://astral-ascent.com/CharityDLC
3D illustrator & animator | OCAD Illustration 2024 | (Fill request form on http://Crisppyboat.ca for commission inquiries)
Biggest forehead at Big Brane Studios
Creator of #sushiben
#gamedev
Plz wishlist my gam
https://store.steampowered.com/app/2419240/Sushi_Ben/
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
Professor, Santa Fe Institute. Research on AI, cognitive science, and complex systems.
Website: https://melaniemitchell.me
Substack: https://aiguide.substack.com/
Amateur Scientist lost in genome space. Experimental evol. using Truncating ECAs.Polynesian sailing canoe enthusiast. Enjoy doing science for fun, really hate writing. All my views are temporary and subject to change without notification.
Liberal, computer scientist, videophile, musician, computational fluids pioneer, computer graphics pioneer, artificial life pioneer, neural networks pioneer, handwriting recognition pioneer. Grumman, Rocketdyne, Digital Productions, Apple, IU, Google.
Engineer, roboethicist and pro-feminist. Interested in robots as working models of life, evolution, intelligence and culture. Prof Robot Ethics, Bristol Robotics Lab. Home page: https://people.uwe.ac.uk/Person/AlanWinfield
PhD student in Digital Chemistry at HIPOLE Jena
Trying to teach computers how to design materials. Leading a research group at FSU Jena/HIPOLE Jena.
Increasing entropy since 1996.
Associate Professor at Rose-Hulman Institute of Technology. Artificial Life, Evolutionary Robotics, NeuroRobotics, Adaptive Systems, Computational Neuroethology, and Embodied Cognition.
Scientist, historian, author & coder of Artificial Life. Board Member of the International Society for Artificial Life / Senior Research Contractor at Monash Uni / Independent Researcher. Live in Edinburgh, Scotland 🌈
https://timt.co
Distinguished scientist at NVIDIA. Specializing in reinforcement learning, probabilistic ML, genetic algorithm snd meta-heuristics.
Photographer, teacher of traditional martial arts and some times a race car driver…
Software Developer. Artificial Intelligence. Quantum Computing. Machine learning.
Assistant Professor at Michigan State University studying eco-evolutionary dynamics in artificial life, cancer, and evolutionary computation. she/her 🏳️🌈
@emilydolson@ecoevo.social on Mastodon
Rarely online - see https://oumnh.ox.ac.uk/people/dr-tom-smith for contact details and current research interests.
Computational palaeobiologist | Leverhulme Early Career Research Fellow, Oxford University Museum of Natural History | He/him
Computer scientist, researcher, educator. Interested in computational intelligence, optimization and learning, and their utilization in science and industry.
Der Nerd aus dem Norden. Jeden Montag neu
#comics #comic #noerdman #truscova www.rolfdrechsler.de
CNRS research director at Sorbonne University in Paris. Interested in black-box optimization (theory, benchmarking, applications, learning,...).
ERC project dynaBBO on dynamic black-box optimization algorithms (consolidator grant)
PhD student at the Vermont Complex Systems Institute. Interested in ML, evolution, self-organization, & collective intelligence.
http://ntraft.com
https://t.co/ja3fdtRLdM
Evolutionary computation, genetics-based machine learning, data-intensive computing, programming languages, personal knowledge management, photography and other miscellaneous notes that may come to mind.
Genetic Programming and Evolvable Machines journal
https://link.springer.com/journal/10710
Editor-in-chief Leonardo Trujillo
bsky feed maintained by James McDermott
Bio-inspired AI, meta-learning, evolution, self-organization, developmental algorithms, and structural flexibility.
Postdoc @ ITU of Copenhagen.
https://scholar.google.com/citations?user=QVN3iv8AAAAJ&hl=en
We are interested in how animals (including humans) respond(ed) and adapt(ed) to changing environments.
Department of Zoology, Cambridge, UK.
PI: Prof. Andrea Manica (he/him)
Website: https://evolecolgroup.github.io/website/
ML researcher, co-author Why Greatness Cannot Be Planned. Creative+safe AI, AI+human flourishing, philosophy; prev OpenAI / Uber AI / Geometric Intelligence
I am a Professor at the CICESE Research Center working on evolutionary computer vision and a newspaper columnist dedicated to scientific dissemination.
Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/
Biolune: https://store.steampowered.com/app/3070190/Biolune/
associate lead engineer @ Treyarch creating zombie ai
Working on Woon.
Contact: pizzatowergame@gmail.com
I like making multiplayer games.
Wishlist Mecha Simultactics on Steam: simultactics.com
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Professor, Computer Science, University of British Columbia. CIFAR AI Chair, Vector Institute. Senior Advisor, DeepMind. ML, AI, deep RL, deep learning, AI-Generating Algorithms (AI-GAs), open-endedness.
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast.
For more: https://robertlewicki.games/
AI Programmer @guerrilla | he/him
That guy from No More Robots
mike at nomorerobots dot io
@nomorerobots.io
We're an agency based around one simple issue: how do players find, buy and enjoy your PC or console game? http://www.gamediscover.co
Founder of Khaos Systems | Software Engineer | Gamedev | Automation Addict | Technical Artist | Digital Janitor | 10 Fingers | 2 Hands | SoMe Illiterate
CS / AI / ML PhD / Professor. 🇧🇷 ♾️
Working on meta-learning, continual learning, control, evo, RL, game AI.
Hobbyist game dev (@megamanbeyond.com)
Local news and useless facts about my life in PT-BR. EN otherwise.
Building generally intelligent agents - ML, RL, Robotics
@nfinite.ai
For professional, see https://cvoelcker.de
If I seem very angry, check if I have been watered in the last 24 hours.
Now 🇺🇸 flavoured, previously available in 🇨🇦 and 🇩🇪
Postdoctoral researcher working on RL in POMDP at McGill and Mila - gsprd.be
Professor at INF - @ufrgs.br | Ph.D. in Computer Science. I am interested in multi-policy reinforcement learning (RL) algorithms.
Personal page: https://lucasalegre.github.io
Researcher in robotics and machine learning (Reinforcement Learning). Maintainer of Stable-Baselines (SB3).
https://araffin.github.io/
AI, RL, NLP, Games Asst Prof at UCSD
Research Scientist at Nvidia
Lab: http://pearls.ucsd.edu
Personal: prithvirajva.com
Principal Researcher @ Microsoft Research.
AI, RL, cog neuro, philosophy.
www.momen-nejad.org
Research Scientist at Google DeepMind, interested in multiagent reinforcement learning, game theory, games, and search/planning.
Lover of Linux 🐧, coffee ☕, and retro gaming. Big fan of open-source. #gohabsgo 🇨🇦
For more info: https://linktr.ee/sharky6000
A LLN - large language Nathan - (RL, RLHF, society, robotics), athlete, yogi, chef
Writes http://interconnects.ai
At Ai2 via HuggingFace, Berkeley, and normal places
Senior Combat Designer @ Notable Game Studio 🎮
Video essays on game design and media
Opinions are my own | He/Him 👾 | Gay 🏳️🌈
YouTube: http://youtube.com/@signalsandlight
Socials: https://linktr.ee/SignalsAndLight
Portfolio: https://www.isaiaheverin.com
3D Artist and Animator | Currently reimagining every single Earthbound enemy in 3D
Anti-cynic. Towards a weirder future. Reinforcement Learning, Autonomous Vehicles, transportation systems, the works. Asst. Prof at NYU
https://emerge-lab.github.io
https://www.admonymous.co/eugenevinitsky
Simon n. Game dev, media art. 🇩🇰 🇫🇮
i made Cookie Clicker. it was an accident
We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
The Yetee is a small online company that celebrates video games and pop culture with incredible artists and amazing merch.
We're here to tell stories and share art!
Other Social / New Releases: https://lnk.bio/theyetee
Established 2011
Author, journalist, game developer, consultant, and master of procrastination currently in service with the awesome people at Game Habitat
maya. lesbian. game emulator and JIT compiler d̴e̴v̴ schmuck for valve
31. EN/JA/FR
Composer for Video Games including the Donkey Kong Country Series.
Benn Jordan / The Flashbulb
••Recording artist | YouTuber | Researcher••
https://linktr.ee/BennJordan
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island.
DELTARUNE Chapters 3&4 out now!
www.deltarune.com
The GameCube/Wii emulator of your choice!
Our website: https://dolphin-emu.org
⭑ new videogame label from the other side of heaven (melbourne)
⭑ made Knuckle Sandwich and Electric Fairyland, now we're making Surf Club
🌏 dinko.au
🧡 3D artist 💛 animator 💚 dumb bunny 💙 they/them 💜
Bonjour !
Animator, illustrator, director (sometimes) making animals as bouncy as possible ❤️
Safe space 💙 Be friendly and respect eachothers 🙏
Pixel artist on The Drifter, Rivals of Aether and ***NDA***
https://linktr.ee/cannonbreed
🕘 Exploring idle-narrative play /
🦆 Director on Game of Thrones: Tale of Crows /
🚀 Made SPACEPLAN /
📷 Instagram.com/_jhollands_ /
he/him
Sheffield UK
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
French artist / game dev, I make games with my brother.
https://linktr.ee/pixel_archipel
Steam: https://store.steampowered.com/publisher/pixelarchipel
Programmer and Technical Designer at WayForward, worked on games like Cat Girl Without Salad and Advance Wars 1+2: Re-Boot Camp! All of my opinions are my own.
I’m pretty good at using a computer. I mostly use one via @knockoutgames.bsky.social.
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Voxel Pusher / Cube Lover / World Builder
⭕Buy My Book: https://www.tuneandfairweather.com/products/maze-of-whispers
⭕YouTube: https://www.youtube.com/@MadMaraca
⭕Website: madmaraca.art
⭕Links: https://linktr.ee/MadMaraca
Superluminal (superluminal.eu) is a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5.
linktr.ee/dappertron
Pixelman. I animate and draw all sorts of stuff.
Working on Ninja Bricks and Time X Drifter, open to smaller scale commissions.
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him)
https://bgolus.medium.com/
https://ko-fi.com/bgolus
Computer Friend, Not a Bird
www.philipzucker.com