a spies vs mercs game from team sussy newts and l'herosoft technologies
(ran by @soft-rodvt.itch.io under construction)
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We make games, Steam, and hardware.
https://valvesoftware.com
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🏳️⚧️ she/her - hobbyist gamedev
making @boldgame.online, a spies vs mercs game with @rosanthwyn.online & @silentw.bsky.social
who are you, who slips into my rogot body and whispers to my ghost?
pfp by @gmad.bsky.social
banner by @rosanthwyn.online
girlgaythey she/fae/they
Unreal Engine Technical Designer, FP Animator & Front End Developer
I love @melkat.blue. Half of @crystalline.blog
girlfriend.games newsletter archive: https://buttondown.com/girlfriendgames/archive
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Subscribe for recall emails on CPSC.gov.
Report unsafe products on SaferProducts.gov
hey i'm kim! | 28 | she/her | game dev | level designer, 3D artist, amateur musician, tinkerer | pfp by itswolven
A community dedicated to creating a comprehensive archive to document, archive, and trace the development history and updates of all Team Fortress 2 Sourcemods.
Discord: https://discord.gg/U5gjKkD6V2 | Website: https://tf2sm.info
H3VR • Still Obsessed With VR • https://linktr.ee/antonhand
If Adolf Hitler flew in today, they’d send a limousine anyway. Parody. Merch: https://tinyurl.com/msjjmwpt
CS2 Mapper
🏳️🌈🏴
https://www.lillykyu.gay/
Mondays at 9pmET on MS NOW
MaddowBlog.com
Economics editor at The Bulwark. MS NOW (formerly MSNBC) anchor.
Previously WaPo op-ed columnist and NYT reporter.
Econ, politics, immigration, tax, etc. + occasional theater nerdery.
Yes, I made VS Saxton Hale. Which one? Both!
NOT a Valve employee.
http://boosty.to/lizardofoz
Meteorologist | Wisconsin | UW-Milwaukee alum | 🍺🦌🧀🥏
Democratic Socialist. Atlanta City Councilmember. Fighting for an Atlanta for the 99%. 🧱🚊🌱🌹 (They/them)
Personal account!
We're the Los Angeles chapter of DSA, and we're building an LA for the working class! 🌹☀️
Get involved at dsa.la/links!
New York City Democratic Socialists of America (DSA). We believe a better world is possible and we’re building it right here in New York City. Join us: http://socialists.nyc/join
The largest @demsocialists.bsky.social chapter in the South 🍑🏙️
Join us to build a mass movement towards a socialist future! ❤️🌹✊🏼
Bio links: 🔗 linktr.ee/atldemsoc
engineering stuff, safety tools, and patterns. @discord.com, prev @bsky.app
opinions are my own.
The need for independent journalism has never been greater. Become a Guardian supporter https://support.theguardian.com
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Just a dad who likes to program (a lot) and play games on Twitch. Two time Epic Megajam award winner, previously worked on Sushi Ben!
https://partlyatomic.com
Serious Games & Gamification my beloved!
PR Lead for @projectborealis.com.
Opinions are my own.
Mastering Rust; Level: Beginner
https://otteumstudio.substack.com/
hobbyist VR developer
he/him
ex-birdsite: https://twitter.com/rectus_sa
mastodon: https://peoplemaking.games/@rectus
github: https://github.com/Rectus
Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Tutorials, articles, UE5 ➡️ http://techartaid.com
Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Senior Technical Artists, Epic Games
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
Art Director and Co-Founder Zapper Games
Former Technical Artist & Animator on Tchia at Awaceb
Bass doodlelooper
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
UE content creator, specialized in tech art. I don't share my opinion much.
Lead Artist - Special Projects at Wētā FX, Ex #VFX at Modelfarm, Mr.X & Mill Film.
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
Opinions are soley my own and do not represent my employer's.
Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Senior Technical Audio Designer @Epic Games
Secretary for @gameaudiodiversity.bsky.social
Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer.
(He/Him)
Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Tech Designer @splashdamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
Bluskying for the funnies
observer, replays, TD
@tfconnect.org @essentials.tf @ukel.gg poLANd.tf
3D Environment Artist @ Airborn Studios
Working on Overwatch 2
Prev. @TeamFortressS2 Producer
Portfolio: https://artstation.com/KayaDLX
Socials: https://linktr.ee/KayaDLX
Programmer, data miner, creator of @steamdb.info
🌍 https://xpaw.me
Web tinkerer. Pooling capital and collaboration.
What if we made things a little bit better?
#Vancouver #cooking #restaurant #atproto
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
cpu, gpu @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Welcome, welcome to BlueSky. You’ve chosen or been chosen, to relocate to one our finest remaining social medias.
Technical Lead at @prefortress.com
DevOps Fiend everywhere
Driver at Shork
They/Them
Programmer / Game Designer who will produce a banger any day now....
Previously Producer @ TeamFortressS2
Course Leader & Lecturer in Esports at University of Suffolk
PhD Student at University of Portsmouth
Event Coordinator & Online Coverage Manager for EssentialsTF
3D Artist @ Amper Software and Pre-Fortress 2 | He/Him
justynart.xyz
i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games.
source engine masochist.
opinions are my own.
frogs are cool.
github: https://github.com/misyltoad
fedi: frog@idtech.space
email: hello@froggi.es
The largest independent community for Unreal developers. Formerly Unreal Slackers.
Website: https://unrealsource.com
Discord: https://discord.unrealsource.com
Support us: https://ko-fi.com/unrealsource
Epistle 3 in Unreal Engine 5: https://projectborealis.com - https://discord.gg/Rkz95GS - info@projectborealis.com
👩💻 Creator of SPRAWL & func_godot
🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM
🏳🌈
forbes' 7.4 billion under 7.4 billion.
Senior Engineer at Maxis
Previously Blizzard
He/Him/They 🏳️🌈
All views are my own and do not reflect my employer
Creative Director @heartloopgames.bsky.social . Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
Senior Narrative Designer on World of Warcraft at Blizzard Entertainment. All chatter and opinions are my own! Internet Dragon Expert.
Digital rights lawyer and writer. Former Twitter, Electronic Frontier Foundation, Electronic Privacy Information Center, US-UK Fulbright.
Global Privacy Counsel at EPIC, privacy advocate, nerd. Personal opinions, terrible jokes. CIPM, CIPP-US/E/C, FIP.
VP of Commercial and Portfolio Development @ Annapurna // Enjoys games, horror, and loud noises //Former Epic Games, Saber Interactive, Harmonix.
Senior Technical designer at Epic games. UEFN stuff, sample projects, templates, tech talks, StackOBot 2.0, Project Parrot, Project Titan, Lyra and more! Ask me about Unreal, UEFN and indie stuff!
All non-work related views / statements my own.
Dad, Veteran Game Systems Designer, I make the Ranked and Competitive Systems for Fortnite @ Epic Games
Formerly VALORANT Competitive, Destiny 2 Systems, Magic R&D
Director of Player Engagement Services at Sony Interactive Entertainment/PlayStation Studios. Former: Bungie, Epic Games, EA, Wunderman. #EBFG. @justicar. Marketing/Martech. Soccer. Video Games. He/Him. Vaccinated. Etsy: http://justgeekery.com
Sr Program Manager | Ex- Epic, Bungie, Wizards of the Coast, Microsoft, Blizzard | Women in Games ambassador | Aut viam inveniam aut faciam | All my opinions are belong to me | She/her
Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art.
Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Principal Visual Designer on 2XKO at Riot Games. Prev. Valve, Expedia
Adammarkstevens.com
Director of Operations @ Gardens 🌳. Used to build game worlds and now building a game studio. Prev on Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
🌳 http://www.gardens.dev
Game Designer, Level Designer, and Artist | LFW | Designer/artist @ Valve | Lead Designer @ Double Fine | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact
25+ years making games professionally. On Signal @ ErikRobson.47
Content Creator – CS2 × Valve (news, findings and leaks). Basically everything about a weird (in a good way) company that couldn't develop Half-Life 3 - https://gabefollower.com/
👀 Tracking all things Valve and Steam.
ℹ️ We are not affiliated with Valve in any way.
🦋 By @xpaw.me 🌐 https://steamdb.info/
Head of Games at Range Media Partners
Formerly: Zenimax, Sony, EA/DICE, Valve, others…
These are my personal ramblings 🤪
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online
Avatar by @michaelfirman.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Husband to @othesharon.bsky.social. Dad. Christian. Engineer. Currently at Magic Soup Games, Previously at Blizzard. Owner of expressed opinions. He/him. Black lives matter. pfp by Eric Browning
Unreal Engine Generalist at Halon Entertainment | Lead Concept Artist on Project Borealis | Concept Artist on Dark Souls: Archthrones | prev: Build A Rocket Boy | 🏴
https://chromestag.artstation.com/
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http://linktr.ee/vinnyvinesauce
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