Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Self employed Design & Interaction developer at Elastiq Ltd.
Writing about electric guitar technology and culture from an engineering-focused perspective
Helping artists w/ web + social media infrastructure
Nuerodivergent software engineer. Metalhead. I love Super Strats and Explorers
https://tubesandcode.studio/
I produce a wide range of quality terrain in various scales but mainly 28mm. The models are professionally handmade, drawn and quartered 😬
No ai
Alt text is a bonus.
Commissions closed
https://www.oshiromodels.co.uk/
http://Instagram.com/oshiromodels
Olivier, publisher of Knock and stuff at themerrymushmen.com
olivier@themerrymushmen.com
Working on a dice-as-weapons game. Game dev. Loreweaver.
Freelance Indie Gamedev • Pixel Artist • Textmode • TTRPG • pixelart • Lowpoly • GBStudio • JS/HTML • Dungeon Master #ドット絵
To contact me, visit my website: polyducks.co.uk
hi hemlo i struggle with developing videogames
my games: https://samael-kethill.itch.io
Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Thee Official Nardwuar BlueSky !
https://linktr.ee/nardwuar
🌟 Pixel Artist - Indie Game Dev 🌟
🎮 Making a 2D JRPG with Godot 4 🎮
🗼 Tokyo, Japan 👾 不思議な世界のドット絵
🔗 Twitter: x.com/moonfell_rpg
🔗 Instagram: instagram.com/moonfell_rpg
🔗 Cara: cara.app/moonfellpixelart
3D/Concept artist.
Mostly use Blender. Should go without saying, but no genAI, ever.
pfp from Tsutomu Nihei's "BLAME!"
https://www.instagram.com/stanvofficial/
Interested in all things puzzly
it's a dAmN cOld NiGhT tryin 2 figure out this life
all opinions are incorrect and belong to my employer
650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, Ex-YoYoGames staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Game Director on Szrot:
Steam Page: http://szrotgame.com/
Szrot Discord: discord.gg/sgKAmhNxQr
Co-Developing FPS game Fallen Aces being published by NewBlood. I'm a dumb palooka. https://store.steampowered.com/app/1411910/Fallen_Aces/
they, oftentimes them also
gamedev / STG enthusiast / quake fanatic
Making games with 💚 Creators of Game Dev Tycoon, currently hard at work on Tavern Keeper, OUT NOW in Early Access! 🍻
Wishlist Tavern Keeper: https://ghg.to/TKSteam
DSLightingEngine is a renderer replacement for DS2/DS3.
Discord : https://discord.gg/uwaXYDmTyS
Donations: https://ko-fi.com/ragevitamins, https://www.patreon.com/c/DarksoulsLightingEngine
LinkedIn : https://www.linkedin.com/in/ganesh-mamadapur-45395064/
YOU TUBE !!!!!!!!!!!!! 👹 DOT COM !!!!!!! 🔥
https://linktr.ee/memoriamatters
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
Freelance illustrator - private commissions: closed for now
WFRP || 40k: Wrath & Glory || Age of Sigmar: Soulbound || 40k: Imperium Maledictum || Private commissions
Brit in Germany
He/him
Contact - linktr.ee/SamManley
synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own.
He/him. www.andrewwalsh.com
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Balatro is a poker-inspired roguelike deckbuilder.
Mobile: http://playbalatro.com/mobile
Steam, PS, Switch & Xbox:
http://linktr.ee/balatrogame
🇨🇦
Ph.D. astrophysicist turned data scientist and Seattle-based photographer. Mostly into nature and astrophotography these days, but sometimes I take pictures for NASCAR.
🔗: https://www.pjvphotography.com/
Analyst of murky topics from Russian politics to organised crime.
https://karaimer.github.io/
A broke PhD student turned indie developer building software like a madman
https://howtoconvert.co ($5k/mo)
https://pictiler.com ($30/mo)
https://refwaffle.com
+2 failures
All my projects 👉 https://merlinsbeard.ai
Brad • hobbyist level designer • amateur texture guy • artstation.com/strideh • https://strideh.itch.io/
Be my Cody. Support my work on Patreon ♥ I love you
patreon.com/mrlovenstein
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Cozy random passages from Arnold Lobel's Frog and Toad books. Posts auto-delete.
break stuff the unbelievably true story of the best worst genre in music history available now at https://www.patreon.com/numetal_agenda
History Professor @ UCSB => science + tech + environment
Cairn kicker 🚵 🎣 🧗♂️⛷️🏄🏼♂️🏔 in Cali-Rado.
New book = https://mitpress.mit.edu/9780262553483/readme/
More = https://www.patrickmccray.com
Private account, mostly Warhammer;
Senior Game Designer for
Electronic Arts Digital Illusions Creative Entertainment;
Worked on games you know and on games precious few played.
https://www.linkedin.com/in/jandavidhassel
Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Associate Professor: videogames, creative labour, cultural industries. Gamemaker and critic.
The Videogame Industry Does Not Exist (MIT Press): http://mitpress.mit.edu/9780262545402/
Brisbane, Australia | he/him
Software developer, gamedev enthusiast.
Developer of #MaterialMaker, a PBR materials authoring and mesh painting tool based on the #GodotEngine.
NYT tech reporter
Co-author of Character Limit
Signal: rmac.18
ryan.mac@nytimes.com
rmac18@protonmail.com
https://www.penguinrandomhouse.com/books/737290/character-limit-by-kate-conger-and-ryan-mac/
https://linktr.ee/ryan_mac_
Autonomous Driving 🚗 AI for Systems Engineering 🧠
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
GET MY T-SHIRTS HOODYS MUGS AT https://dashare.zone -
DAILY EXTRAS BY EMAIL AT https://patreon.com/dasharez0ne
WHERE U WILL ALSO FIND "DA SHARE Z1NE", STICKERS AND MORE SHYT -DASHARE.ZONE ADMIN
Composer/Sound Designer/VA
My Music:
https://linktr.ee/andrewhulshult
Tour, On Cinema at the Cinema, Office Hours, find it all and more at linktr.ee/tim.heidecker
British, But In Las Vegas and NYC
ezitron.76 Sig
Newsletter - wheresyoured.at
https://linktr.ee/betteroffline - podcast w/ iheartradio
Chosen by god, perfected by science
CEO at EZPR.com - Award-Winning Tech PR
Principal Concept Artist at id Software
Working on DOOM: The Dark Ages
https://www.artstation.com/colingeller
3D artist in games. currently @idSoftware, previously @Crytek. crysis, hunt showdown, quake, doom 2016 and doom eternal. thoughts and opinions are my own.
Based in Frankfurt, Germany
Ben Hale. He/They. Senior Environment artist at UnknownWorlds, working on Subnautica 2. prev ILMxLab. 2d/3d artist. Rock enthusiast. Music composition hobbyist.
https://makkon.itch.io/
https://cara.app/makkon
🚫AI/NFT
Author of Neuromancer and, most recently, Agency (still above from “Kill Switch”, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
I write about sports tech and endurance sports. I also put together some pretty detailed product reviews along the way...stop by the site to check it out. Once DC, then Paris, Amsterdam, and now Mallorca.
Http://www.dcrainmaker.com
Beginner GameDev, Artist, Doom Modder, always improving.
Remastering old games!
Photoshop, memes and fun stuff too!
Trans Rights🏳️⚧️
Tips: https://www.patreon.com/cw/StormSlayerDEV
https://x.com/StormslayerDev
Engineering Fellow at Epic Games. Author of Nanite.
Lead Level Designer on @halfmermaid.co's next weird horror thing, also working on my own dystopian sci-fi thing
Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk
Game Developer and Tech Artist ✨
passivestar.xyz
The official Bluesky account of the World Bollard Association™️. MERCH STORE - https://worldbollardassociation.team-togs.com/shop/storeorderform.php
Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
A self-hosted, modern, and developer-friendly roleplaying platform.
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
Rock and Roll Hall of Fame Inductee
GRAMMYS Lifetime Achievement Award
Questions or complaints,,, harass my management:
FlavorFlavMgmt@gmail.com
Head Writer of EXTRA HISTORY. Author of THE INFINITE AND THE DIVINE, THE FALL OF CADIA, and ASSASSINORUM: KINGMAKER for Black Library. Freelance word mercenary. Born Hawaii, live HK. All views my own. He/Him
Warhammer TV Presenter for Games Workshop. Huge Ultramarine fan too. All opinions expressed here are my own… or more likely Guilliman’s.
A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
Warhammer TV Presenter for all things hobby!
All opinions are my own.
Illustrator. Former game designer; forever a theater kid. Voice Actor. Creative Enigma. Curiosity Expert. Lead Product Designer at Paychex. Prev: AOL/Engadget/Joystiq.
www.kartooner.com
Writer. Director. BAFTA nominated actor.
Max Payne. Alan Wake. Quantum Break. Control.
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Artist whose mediums include film, tv, and soda. www.StillersSoda.com
I play Morrowind and stuff so I'm kind of a big deal. she/they
President of Signal, Chief Advisor to AI Now Institute
I work on @securedrop.org
Former fed at 18F "deleted" by DOGE
🔗 https://skiles.blue/
Entrepreneur
Costplusdrugs.com
Official bsky account for the Trench Crusade skirmish game
https://linktr.ee/trenchcrusade
CEO & founder of wicked.design ✌️,
lecturer at Swiss 🇨🇭 & Ukraine 🇺🇦 universities.
Cyber guy turned social scientist & system theorist 📚
🏳️🌈 (he/him) - vegan, cuz friends not food 🌱
Award-Winning Multimedia Journalist. Bylines: CBS, AXS, Yahoo, Examiner, etc. I love #Games, #Lotr, #StarWars, and #StarTrek. Casual #MTG #TTRPG, & #Boardgames player. Work w/me: DavidLeavitt@gmail.com
linktr.ee/david_leavitt
Living in the Bay Area creating random stuff for games and film.
scientist, storyteller, philosopher
computingthehumanexperience.com
Level Designer, Source Engine Enthusiast, Music Production.
Daniel Rolph grew up in the UK foster care system, experiencing firsthand the challenges that come with it. Now, he's channelling those experiences into his debut novel, Shattered Paths
Buy Now: https://geni.us/OEi75Gh
ゲームクリエイター:僕の体の70%は映画でできている
Game Creator: 70% of my body is made of movies.
BANANA HARDSOFT. Solodev making PARKSIDE: DECAYED SOUL MANIPULATION.
WISHLIST and PLAY THE DEMO: http://tinyurl.com/parksidesteam
Learn more + devlogs: parksidegame.com
https://linktr.ee/bananahardsoft
Loves life and holding a camera.
Happily married to a professor who knows everything. Dad to two wonderful boys and a very active Bengal cat. Often on a longtail e-bike.
Section Manager Workspaces, University of Oslo.
#macOS #iOS #Windows #Linux #FOSS
Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
We review PC hardware on YouTube https://youtube.com/@hardwareunboxed
Freelance concept artist
Contact: arielperezart@gmail.com
https://www.instagram.com/arielperezart
Lifts heavy things and puts them back down.
3D environment artist, former clinical scientist
🌨️ Blizzard
⚡ Hi Rez
🛸 Valve
http://artstation.com/monicabauer